public void Createjob(Client player, int characterId, int level, int cost, JobType type) { if (!AdminController.AdminRankCheck(player, "createjob")) { return; } CharacterController characterController = player.getData("CHARACTER"); var jobData = new Data.Job { CharacterId = characterId, Level = level, Cost = cost, Type = type, PosX = player.position.X, PosY = player.position.Y, PosZ = player.position.Z, OwnerName = characterController.Character.Name }; var jobController = new JobController(jobData); ContextFactory.Instance.Job.Add(jobData); ContextFactory.Instance.SaveChanges(); jobController.CreateWorldEntity(); player.sendChatMessage("~g~[СЕРВЕР]: ~w~ Добавлена работа: " + jobController.Type()); }
public void createjob(Client player, JobType type, int Level, string IDOrName = null) { AccountController account = player.getData("ACCOUNT"); if (account == null) { return; } if (!AdminController.AdminRankCheck("createproperty", account)) { return; } Groups.GroupController groupController = null; if (IDOrName != null) { groupController = EntityManager.GetGroup(player, IDOrName); if (groupController == null) { player.sendChatMessage("~r~ERROR: ~w~You specified an invalid group."); return; } } Data.Job jobData = new Data.Job(); JobController jobController = new JobController(jobData); jobController.Group = groupController; // _JobData.GroupID = (_GroupController == null ? null : _GroupController._GroupData.GroupID); if (groupController == null) { jobData.GroupId = null; } else { jobData.GroupId = groupController.Group.Id; } jobData.Type = type; jobData.PosX = player.position.X; jobData.PosY = player.position.Y; jobData.PosZ = player.position.Z; jobData.Level = Level; ContextFactory.Instance.Job.Add(jobData); ContextFactory.Instance.SaveChanges(); jobController.CreateWorldEntity(); player.sendChatMessage("~g~Server: ~w~ Added job: " + jobController.Type()); }
public JobController(Data.Job jobData) { JobData = jobData; EntityManager.Add(this); }
private static Dictionary <string, object> GetJobRepresentation(Data.Job entity, bool verbose) { var dict = new Dictionary <string, Object>(); string input = entity.Process.Input; IDictionary <string, Object> inputDict = new Dictionary <string, Object>() { }; if (input != null) { inputDict = Newtonsoft.Json.JsonConvert.DeserializeObject <Dictionary <string, Object> >(input); } string output = entity.Process.Output; IDictionary <string, Object> outputDict = null; if (output != null) { outputDict = Newtonsoft.Json.JsonConvert.DeserializeObject <Dictionary <string, Object> >(output); } string[] msg_array = null; if (verbose) { msg_array = entity.Messages.Select <Message, string>(s => s.Value).ToArray <string>(); } Serialize.ProcessErrorList errorList = new Serialize.ProcessErrorList(); foreach (var error in entity.Process.Errors) { var pe = new Serialize.ProcessError(); pe.Error = error.Error; pe.Type = error.Type; pe.Name = error.Name; errorList.Add(pe); } int status; try { status = (int)entity.Process.Status; } catch (Exception) { status = -1; } dict["Id"] = entity.Id; dict["Simulation"] = entity.Simulation.Name; dict["State"] = entity.State; dict["Messages"] = msg_array; dict["Input"] = inputDict; dict["Output"] = outputDict; dict["Errors"] = errorList; dict["Status"] = status; dict["Session"] = entity.Session.Id; dict["Initialize"] = entity.Initialize; dict["Reset"] = entity.Reset; if (entity.Consumer != null) { dict["Consumer"] = entity.Consumer.Id; } if (entity.Create != null) { dict["Create"] = ConvertDateTime((DateTime)entity.Create); } if (entity.Submit != null) { dict["Submit"] = ConvertDateTime((DateTime)entity.Submit); } if (entity.Setup != null) { dict["Setup"] = ConvertDateTime((DateTime)entity.Setup); } if (entity.Running != null) { dict["Running"] = ConvertDateTime((DateTime)entity.Running); } if (entity.Finished != null) { dict["Finished"] = ConvertDateTime((DateTime)entity.Finished); } return(dict); }