private void GameLoop_UpdateTicked(object sender, StardewModdingAPI.Events.UpdateTickedEventArgs e) { if (playerInfo.justPlacedACustomObject == true) { playerInfo.justPlacedACustomObject = false; } DarkerNight.SetDarkerColor(); playerInfo.update(); }
private void GameLoop_TimeChanged(object sender, StardewModdingAPI.Events.TimeChangedEventArgs e) { DarkerNight.CalculateDarkerNightColor(); }
/// <summary> /// Initialize all modular components for this mod. /// </summary> private void initailizeComponents() { DarkerNight.InitializeConfig(); }
private void GameLoop_UpdateTicked(object sender, StardewModdingAPI.Events.UpdateTickedEventArgs e) { DarkerNight.SetDarkerColor(); playerInfo.update(); }