public void Add() { foreach (var type in _types) { var name = _vector.GetOrAdd(type, t => t.Name); name.Should().Be(type.Name); } }
public int Vector_Many() { var vector = new DangerousVector <Type, string>(); var stub = 0; Parallel.ForEach(_keys, key => { var value = vector.GetOrAdd(_key, k => k.Name); if (value.Length % 2 == 0) { stub++; } }); return(stub); }