public override void Run(string part) { var fileText = FileReader.ReadFile(2018, 6); var nav = new DangerIdentifier(fileText); Console.WriteLine(nav.FindSafeSpotB()); }
//------------------------------------------------------------------------------------------- private void Awake() { playerLocator = FindObjectsOfType(typeof(PlayerController)) as PlayerController[]; levelCountdown = FindObjectOfType(typeof(Countdown)) as Countdown; dangerSignRef = FindObjectOfType(typeof(DangerIdentifier)) as DangerIdentifier; //Debug.Log("DangerSign Ref: " + dangerSignRef); players = new GameObject[playerLocator.Length]; mask = LayerMask.GetMask("Default"); }