public override void Execute() { if (Settings.UseE) { var etarget = TargetSelector.GetTarget(E.Range, DamageType.Physical); var eprediction = E.GetPrediction(etarget); if (eprediction.HitChance >= HitChance.High) { if (E.IsReady() && etarget != null) { E.Cast(eprediction.CastPosition); } } } if (Settings.UseW) { var target = TargetSelector.GetTarget(W.Range, DamageType.Physical); if (W.IsReady() && target != null) { W.Cast(); } } if (Settings.UseQ) { var target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (Q.IsReady() && target != null) { Q.Cast(); } } if (Settings.UseR && R.IsReady()) { var target = TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target.IsValidTarget(R.Range) && !target.IsZombie && !target.IsInvulnerable && !target.IsDead) { int passiveCounter = target.GetBuffCount("dariushemo") <= 0 ? 0 : target.GetBuffCount("dariushemo"); if (!target.HasBuffOfType(BuffType.Invulnerability) && !target.HasBuffOfType(BuffType.SpellShield)) { if (Damages.RDamage(target, passiveCounter) >= target.Health + Damages.PassiveDmg(target, 1)) { if (!target.HasBuffOfType(BuffType.Invulnerability) && !target.HasBuffOfType(BuffType.SpellShield)) { R.Cast(target); } } } } } }
public override void Execute() { if (Player.Instance.IsDead) { return; } var enemies = EntityManager.Heroes.Enemies.Where( e => e.IsEnemy && e.IsVisible && !e.IsDead && !e.IsZombie && !e.IsInvulnerable && e.Health > 0) .ToList(); foreach (var enemy in enemies) { if (Settings.KSQ && SpellManager.Q.IsReady() && Damages.QDamage(enemy) > enemy.Health && SpellManager.Q.IsInRange(enemy)) { if (enemy.HasBuffOfType(BuffType.SpellImmunity) || enemy.HasBuffOfType(BuffType.SpellShield)) { continue; } if (Settings.KSQ) { Q.Cast(); break; } } if (Settings.KSW && SpellManager.W.IsReady() && Damages.WDamage(enemy) > enemy.Health && SpellManager.W.IsInRange(enemy)) { if (enemy.HasBuffOfType(BuffType.SpellImmunity) || enemy.HasBuffOfType(BuffType.SpellShield)) { continue; } if (Settings.KSW) { W.Cast(); break; } } if (Settings.KSR && R.IsReady()) { if (enemy.IsValidTarget(R.Range) && !enemy.IsZombie && !enemy.IsInvulnerable && !enemy.IsDead) { int passiveCounter = enemy.GetBuffCount("dariushemo") <= 0 ? 0 : enemy.GetBuffCount("dariushemo"); if (!enemy.HasBuffOfType(BuffType.Invulnerability) && !enemy.HasBuffOfType(BuffType.SpellShield)) { if (Damages.RDamage(enemy, passiveCounter) >= enemy.Health + Damages.PassiveDmg(enemy, 1)) { if (!enemy.HasBuffOfType(BuffType.Invulnerability) && !enemy.HasBuffOfType(BuffType.SpellShield)) { R.Cast(enemy); } } } } } if (Config.Modes.Harass.UseQ && Player.Instance.ManaPercent > Config.Modes.Harass.Mana && Q.IsReady()) { var target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (target != null) { Q.Cast(); } } if (Config.Modes.Harass.UseE && Player.Instance.ManaPercent > Config.Modes.Harass.Mana && E.IsReady()) { var target = TargetSelector.GetTarget(E.Range, DamageType.Physical); var eprediction = E.GetPrediction(target); if (eprediction.HitChance >= HitChance.High) { if (E.IsReady() && target != null) { E.Cast(eprediction.CastPosition); } } } } }