void InitData()
 {
     //Creating the instances of behaviour data scriptable objects
     _damageBehaviourData = (DamageBehaviourData)ScriptableObject.CreateInstance(typeof(DamageBehaviourData));
     _poisonBehaviourData = (PoisonBehaviourData)ScriptableObject.CreateInstance(typeof(PoisonBehaviourData));
 }
Esempio n. 2
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 protected DamageBehaviour(DamageBehaviourData data, List <Validator> validators) : base(data, validators)
 {
     this.data = data;
 }