public void CarCollisionController_CarDamaged(DamageApplier damageApplier) { var clip = damageApplier.CustomAudioClip == null ? SoundManager.collisionClip : damageApplier.CustomAudioClip; SoundManager.pickUpSource.PlayOneShot(clip, 0.30f); hudController.UpdateHealthSlider(carCollisionController.GetHealth(), carCollisionController.GetMaxHealth()); }
private void HandleCarDamaged(DamageApplier damageApplier) { StartCoroutine(BlinkCoroutine()); }
public void ApplyDamage(StatBlock stats, int amount) { DamageApplier.Apply(stats, this, amount); }