public void SaveBinary(Stack <IDataTemplate> dt) { DTSpawnBeetle data = new DTSpawnBeetle { Count = count, NotWarned = notWarned }; dt.Push(data); }
public void LoadBinary(IDataTemplate[] dt) { foreach (IDataTemplate d in dt) { if (d.DTTag == DataTemplateTag.Spawn) { DTSpawnBeetle value = d as DTSpawnBeetle; count = value.Count; notWarned = value.NotWarned; return; } } }