public DE_CharacterData(DO_Character charDo) { m_level = charDo.m_level; m_upgradeExperienceInNeed = charDo.m_upgradeExperienceInNeed; m_mainAttributeList = new List <ValueTuple <ActorUnitMainAttributeType, int> > (charDo.m_mainAttributeArr); m_mainAttributePointNum = charDo.m_mainAttrPointNumber; }
public DE_Unit(DO_Character charDo) : this(charDo.m_concreteAttributeArr) { }