Esempio n. 1
0
        private void Main3()
        {
            DDAdditionalEvents.Ground_INIT = () =>
            {
                DDGround.RO_MouseDispMode = true;
            };

            DDAdditionalEvents.PostGameStart = () =>
            {
                // Font >

                //DDFontRegister.Add(@"Font\Genkai-Mincho-font\genkai-mincho.ttf");

                // < Font

                Ground.I = new Ground();
            };

            DDAdditionalEvents.Save = lines =>
            {
                lines.Add("" + Ground.I.MakeMap_W);
                lines.Add("" + Ground.I.MakeMap_H);
                lines.Add("" + Ground.I.MakeMap_Seed);
                lines.Add("" + (Ground.I.UseWallTrans ? 1 : 0));

                // 新しい項目をここへ追加...
            };

            DDAdditionalEvents.Load = lines =>
            {
                int c = 0;

                Ground.I.MakeMap_W    = int.Parse(lines[c++]);
                Ground.I.MakeMap_H    = int.Parse(lines[c++]);
                Ground.I.MakeMap_Seed = int.Parse(lines[c++]);
                Ground.I.UseWallTrans = int.Parse(lines[c++]) != 0;

                // 新しい項目をここへ追加...
            };

            DDMain2.Perform(Main4);
        }
Esempio n. 2
0
        private void Main3()
        {
            DDAdditionalEvents.Ground_INIT = () =>
            {
                //DDGround.RO_MouseDispMode = true;
            };

            DDAdditionalEvents.PostGameStart = () =>
            {
                // Font >

                //DDFontRegister.Add(@"Font\Genkai-Mincho-font\genkai-mincho.ttf");

                // < Font

                Ground.I = new Ground();
            };

            DDAdditionalEvents.Save = lines =>
            {
                lines.Add(DateTime.Now.ToString());                 // Dummy
                lines.Add(DateTime.Now.ToString());                 // Dummy
                lines.Add(DateTime.Now.ToString());                 // Dummy

                // 新しい項目をここへ追加...
            };

            DDAdditionalEvents.Load = lines =>
            {
                int c = 0;

                DDUtils.Noop(lines[c++]);                 // Dummy
                DDUtils.Noop(lines[c++]);                 // Dummy
                DDUtils.Noop(lines[c++]);                 // Dummy

                // 新しい項目をここへ追加...
            };

            DDMain2.Perform(Main4);
        }
Esempio n. 3
0
 private void Main3()
 {
     DDMain2.Perform(Main4);
 }
Esempio n. 4
0
 public void Main2(ArgsReader ar)
 {
     DDMain2.Perform(Main3);
 }