public override IEnumerator ApplyChanges(string newJson) { if (material == null) { yield break; // We escape ApplyChanges called in the parent's constructor } model = SceneController.i.SafeFromJson <Model>(newJson); if (!string.IsNullOrEmpty(model.texture)) { if (dclTexture == null || (dclTexture != null && dclTexture.id != model.texture)) { yield return(DCLTexture.FetchTextureComponent(scene, model.texture, (downloadedTexture) => { dclTexture?.DetachFrom(this); material.SetTexture(_BaseMap, downloadedTexture.texture); dclTexture = downloadedTexture; dclTexture.AttachTo(this); })); } } else { material.mainTexture = null; dclTexture?.DetachFrom(this); dclTexture = null; } material.EnableKeyword("_ALPHATEST_ON"); material.SetInt("_ZWrite", 1); material.SetFloat(_AlphaClip, 1); material.SetFloat("_Cutoff", model.alphaTest); material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.AlphaTest; }
public override IEnumerator ApplyChanges(BaseModel newModel) { RectTransform parentRecTransform = referencesContainer.GetComponentInParent <RectTransform>(); // Fetch texture if (!string.IsNullOrEmpty(model.source)) { if (dclTexture == null || (dclTexture != null && dclTexture.id != model.source)) { if (fetchRoutine != null) { CoroutineStarter.Stop(fetchRoutine); fetchRoutine = null; } IEnumerator fetchIEnum = DCLTexture.FetchTextureComponent(scene, model.source, (downloadedTexture) => { referencesContainer.image.texture = downloadedTexture.texture; fetchRoutine = null; dclTexture?.DetachFrom(this); dclTexture = downloadedTexture; dclTexture.AttachTo(this); ConfigureUVRect(parentRecTransform); }); fetchRoutine = CoroutineStarter.Start(fetchIEnum); } } else { referencesContainer.image.texture = null; dclTexture?.DetachFrom(this); dclTexture = null; } referencesContainer.image.enabled = model.visible; referencesContainer.image.color = Color.white; ConfigureUVRect(parentRecTransform); // Apply padding referencesContainer.paddingLayoutGroup.padding.bottom = Mathf.RoundToInt(model.paddingBottom); referencesContainer.paddingLayoutGroup.padding.top = Mathf.RoundToInt(model.paddingTop); referencesContainer.paddingLayoutGroup.padding.left = Mathf.RoundToInt(model.paddingLeft); referencesContainer.paddingLayoutGroup.padding.right = Mathf.RoundToInt(model.paddingRight); Utils.ForceRebuildLayoutImmediate(parentRecTransform); return(null); }
public override IEnumerator ApplyChanges(BaseModel newModel) { if (material == null) { yield break; // We escape ApplyChanges called in the parent's constructor } #if UNITY_EDITOR material.name = "BasicMaterial_" + id; #endif Model model = (Model)newModel; if (!string.IsNullOrEmpty(model.texture)) { if (dclTexture == null || dclTexture.id != model.texture) { yield return(DCLTexture.FetchTextureComponent(scene, model.texture, (downloadedTexture) => { dclTexture?.DetachFrom(this); material.SetTexture(_BaseMap, downloadedTexture.texture); dclTexture = downloadedTexture; dclTexture.AttachTo(this); })); } } else { material.mainTexture = null; dclTexture?.DetachFrom(this); dclTexture = null; } material.EnableKeyword("_ALPHATEST_ON"); material.SetInt(_ZWrite, 1); material.SetFloat(_AlphaClip, 1); material.SetFloat(_Cutoff, model.alphaTest); material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.AlphaTest; foreach (IDCLEntity decentralandEntity in attachedEntities) { InitMaterial(decentralandEntity.meshRootGameObject); } }
void SwitchTextureComponent(DCLTexture cachedTexture, DCLTexture newTexture) { cachedTexture?.DetachFrom(this); cachedTexture = newTexture; cachedTexture.AttachTo(this); }
public override IEnumerator ApplyChanges(string newJson) { // Fetch texture if (!string.IsNullOrEmpty(model.source)) { if (dclTexture == null || (dclTexture != null && dclTexture.id != model.source)) { if (fetchRoutine != null) { scene.StopCoroutine(fetchRoutine); fetchRoutine = null; } IEnumerator fetchIEnum = DCLTexture.FetchTextureComponent(scene, model.source, (downloadedTexture) => { referencesContainer.image.texture = downloadedTexture.texture; fetchRoutine = null; dclTexture?.DetachFrom(this); dclTexture = downloadedTexture; dclTexture.AttachTo(this); }); fetchRoutine = scene.StartCoroutine(fetchIEnum); } } else { referencesContainer.image.texture = null; dclTexture?.DetachFrom(this); dclTexture = null; } referencesContainer.image.enabled = model.visible; referencesContainer.image.color = Color.white; RectTransform parentRecTransform = referencesContainer.GetComponentInParent <RectTransform>(); if (referencesContainer.image.texture != null) { // Configure uv rect Vector2 normalizedSourceCoordinates = new Vector2( model.sourceLeft / referencesContainer.image.texture.width, -model.sourceTop / referencesContainer.image.texture.height); Vector2 normalizedSourceSize = new Vector2( model.sourceWidth * (model.sizeInPixels ? 1f : parentRecTransform.rect.width) / referencesContainer.image.texture.width, model.sourceHeight * (model.sizeInPixels ? 1f : parentRecTransform.rect.height) / referencesContainer.image.texture.height); referencesContainer.image.uvRect = new Rect(normalizedSourceCoordinates.x, normalizedSourceCoordinates.y + (1 - normalizedSourceSize.y), normalizedSourceSize.x, normalizedSourceSize.y); } // Apply padding referencesContainer.paddingLayoutGroup.padding.bottom = Mathf.RoundToInt(model.paddingBottom); referencesContainer.paddingLayoutGroup.padding.top = Mathf.RoundToInt(model.paddingTop); referencesContainer.paddingLayoutGroup.padding.left = Mathf.RoundToInt(model.paddingLeft); referencesContainer.paddingLayoutGroup.padding.right = Mathf.RoundToInt(model.paddingRight); LayoutRebuilder.ForceRebuildLayoutImmediate(parentRecTransform); return(null); }