public int GetBackingStore([NativeTypeName("UINT")] uint Index, D3D10_SAMPLER_DESC *pSamplerDesc) { return(((delegate * unmanaged <ID3D10EffectSamplerVariable *, uint, D3D10_SAMPLER_DESC *, int>)(lpVtbl[26]))((ID3D10EffectSamplerVariable *)Unsafe.AsPointer(ref this), Index, pSamplerDesc)); }
public int CreateSamplerState([NativeTypeName("const D3D10_SAMPLER_DESC *")] D3D10_SAMPLER_DESC *pSamplerDesc, ID3D10SamplerState **ppSamplerState) { return(((delegate * unmanaged <ID3D10Device *, D3D10_SAMPLER_DESC *, ID3D10SamplerState **, int>)(lpVtbl[86]))((ID3D10Device *)Unsafe.AsPointer(ref this), pSamplerDesc, ppSamplerState)); }
public void GetDesc(D3D10_SAMPLER_DESC *pDesc) { ((delegate * unmanaged <ID3D10SamplerState *, D3D10_SAMPLER_DESC *, void>)(lpVtbl[7]))((ID3D10SamplerState *)Unsafe.AsPointer(ref this), pDesc); }