Esempio n. 1
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 public GameThread(D2gsConnection connection, UInt32 chickenLife, UInt32 potLife)
 {
     m_d2gsConnection       = connection;
     m_gameData             = new GameData();
     m_gameData.ChickenLife = chickenLife;
     m_gameData.PotLife     = potLife;
 }
Esempio n. 2
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 public GameThread(D2gsConnection connection, D2gsHandler handler, UInt32 chickenLife, UInt32 potLife)
 {
     _d2gsConnection      = connection;
     _d2gsHandler         = handler;
     GameData             = new GameData();
     GameData.ChickenLife = chickenLife;
     GameData.PotLife     = potLife;
     _strategies.Add(new PartyStrategy(connection, GameData));
     _strategies.Add(new FollowStrategy(connection, GameData));
 }
Esempio n. 3
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        public AsciiMap(GameData gameData, D2gsConnection connection)
        {
            m_gameData   = gameData;
            m_connection = connection;

            m_map = new MapPoint[width, height];
            for (int x = 0; x < width; x++)
            {
                for (int y = 0; y < height; y++)
                {
                    m_map[x, y] = ' ';
                }
            }
        }
Esempio n. 4
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 public EventHandlerStrategy(D2gsConnection connection, GameData gameData)
 {
     Connection = connection;
     GameData   = gameData;
 }
Esempio n. 5
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 public D2gsHandler(ref D2gsConnection conn)
     : base(conn)
 {
 }
Esempio n. 6
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 public PartyStrategy(D2gsConnection connection, GameData gameData) : base(connection, gameData)
 {
 }
Esempio n. 7
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 public D2gsHandler(ref D2gsConnection conn)
     : base(conn)
 {
 }
Esempio n. 8
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 public D2gsReader(ref D2gsConnection conn, String character)
     : base(conn)
 {
     Character = character;
 }
Esempio n. 9
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 public FollowStrategy(D2gsConnection connection, GameData gameData) : base(connection, gameData)
 {
 }
Esempio n. 10
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 public D2gsReader(ref D2gsConnection conn, String character)
     : base(conn)
 {
     m_character = character;
 }
Esempio n. 11
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 public AttackStrategy(D2gsConnection connection, GameData gameData) : base(connection, gameData)
 {
 }
Esempio n. 12
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 public HealingStrategy(D2gsConnection connection, GameData gameData) : base(connection, gameData)
 {
 }