/************************************************************** * * PRIVATE METHODS * **************************************************************/ private void StartPlay(string cutSceneName) { if(pauseGame) { //Debug.Log("CutScenePlayer.StartPlay() pausing game"); Pause.SetPaused(true); Screen.showCursor = true; } currentCutScene = FindCutscene(cutSceneName); currScreen = currentCutScene.GetFirst(); if(!onlyPlayThis && !currentCutScene.archievement.Equals("")) { Archievements.Add(currentCutScene.archievement); } enabled = true; if(currentCutScene.syncFromMusic) { Debug.LogError("CutScenePlayer.StartPlay(): SyncWithMusic NOT IMPLEMENTED YET"); FModManager.StartCutScene(this,cutSceneName); } else { FModManager.StartCutScene(cutSceneName); Invoke("NextScreen", currScreen.showTime); } }