Esempio n. 1
0
 public PortalEntity()
 {
     Vision = new CustomType.Rect();
     TargetPosition = new CustomType.Vector2();
 }
Esempio n. 2
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        private void _UpdateEffect(EntityInfomation entity)
        {
            var behavior = entity.Effect;
            var property = entity.Property;
            var obs = entity.Observed;
            CustomType.Rect bounds = new CustomType.Rect();
            int skill = 0;
            if (behavior.TryGetBounds(ref bounds , ref skill))
            {
                var s = GameData.Instance.FindSkill(skill);
                if (s != null)
                {
                    if (s.Id == 1)
                    {
                        property.ChangeMode();
                        behavior.Hit();
                    }
                    else if (s.Id == 2 )
                    {
                        var inbrounds = _ObseverdInfomations.Query(bounds);
                        var commanders = from e1 in inbrounds where e1.Id != entity.Id && e1.Commander != null select e1.Commander;
                        foreach (var commander in commanders)
                        {
                            commander.Invoke(new BehaviorCommand.Injury(s.Param1, obs.Direction));
                        }
                        if (commanders.Count() > 0)
                        {
                            behavior.Hit();
                        }

                    }

                }

            }
        }
Esempio n. 3
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        internal void SetCaptureRect(CustomType.Rect rect)
        {
            _InEffect = true;

            _Capture = rect;
        }