public CustomLWPipe(CustomRenderGraphData data) { m_SetupForwardRenderingPass = new SetupForwardRenderingPass(); m_CreateLightweightRenderTexturesPass = new CreateLightweightRenderTexturesPass(); m_SetupLightweightConstants = new SetupLightweightConstanstPass(); m_RenderOpaqueForwardPass = new RenderOpaqueForwardPass(); }
public CustomLWPipe(CustomRenderGraphData data) : base(data) { m_RenderOpaqueForwardPass = new DrawObjectsPass("Render Opaques", true, RenderPassEvent.BeforeRenderingOpaques + 1, RenderQueueRange.opaque, -1, StencilState.defaultValue, 0); m_ForwardLights = new ForwardLights(); }
public CustomLWPipe(CustomRenderGraphData data) : base(data) { m_RenderOpaqueForwardPass = new RenderOpaqueForwardPass(RenderPassEvent.BeforeRenderingOpaques + 1, RenderQueueRange.opaque, -1); m_ForwardLights = new ForwardLights(); }