private void phasingMSRdata(byte valData) { byte val1 = 0x02; byte val2 = valData; /* * valData 별 MSR 타입과 데이터 길이 * 1. 0x43 * a. 12T = prefix(2) + other_prefix(3) + data(76) + postfix(4) = 2 + 83 * b. 23T = prefix(2) + other_prefix(3) + data(37) + postfix(4) = 2 + 44 * c. 123T = prefix(2) + other_prefix(3) + data(76) + postfix(4) = 2 + 83 * * 2. 0x44 * a. 12T = prefix(2) + other_prefix(3) + data(37) + postfix(3) = 2 + 43 * b. 23T = prefix(2) + other_prefix(3) + data(104) + postfix(3) = 2 + 110 * c. 123T = prefix(2) + other_prefix(3) + data(37) + postfix(3) = 2 + 43 * * 3. 0x45 * a. 12T = prefix(2) + other_prefix(4) + data(76) + gap(1) + data(37) + postfix(4) = 2 + 122 * b. 23T = prefix(2) + other_prefix(4) + data(37) + gap(1) + data(104) + postfix(4) = 2 + 150 * c. 123T = prefix(2) + other_prefix(4) + data(76) + gap(1) + data(37) + postfix(4) = 2 + 122 * * 4. 0x46 (123T only) * a. 123T = prefix(2) + other_prefix(4) + data(76) + gap(1) + data(37) + gap(1) + data(104) + postfix(4) + = 2 + 227 * * 5. 0x47 (123T only) * a. 123T = prefix(2) + other_prefix(3) + data(104) + postfix(3) = 2 + 110 */ byte[] containedData = new byte[2 + que.getUseSpace()]; containedData[0] = val1; containedData[1] = val2; int cnt = que.getUseSpace(); byte[] test = que.DeQueue(cnt); Buffer.BlockCopy(test, 0, containedData, 2, test.Length); BTMessage data = new BTMessage(); data.type = BTMessage.MSR_Response_Type; data.length = containedData.Length; data.data = containedData; RecvMessage(this, data); }
static void Main(string[] args) { /*string str; * int count; * TimerManager manager = new TimerManager(); * Person p = new Person("Jon", manager); * Person a = new Person("Joe", manager); * Person b = new Person("Jeffrey", manager); * * System.Console.WriteLine("Enter the count of seconds:"); * do * { * str = System.Console.ReadLine(); * * } while (!Int32.TryParse(str,out count)); * * manager.SimulateTimer(count*1000); */ CustomQueue <int> queue = new CustomQueue <int>(); queue.EnQueue(1); queue.EnQueue(5); queue.EnQueue(10); WriteQueue(queue); queue.DeQueue(); WriteQueue(queue); System.Console.ReadKey(); foreach (int number in FibonacciNumbers.GetNubers(10)) { System.Console.WriteLine(number); } System.Console.ReadKey(); foreach (int number in FibonacciNumbers.GetNubers(5)) { System.Console.WriteLine(number); } System.Console.ReadKey(); }
static void Main(string[] args) { // create some test data for the stack and the queue string[] text = new string[3]; text[0] = "De eerste string"; text[1] = "De tweede string"; text[2] = "De derde string"; #region CustomStack test Console.WriteLine("CustomStack test (LIFO)"); // create a stack of the type string CustomStack <string> stack = new CustomStack <string>(); // add the strings to the stack for (int i = 0; i <= text.GetUpperBound(0); i++) { stack.Push(text[i]); } // remove and show the order of removed items for (int i = 0; i <= text.GetUpperBound(0); i++) { Console.WriteLine("- " + stack.Pop()); } #endregion Console.WriteLine(); #region CustomQueue test Console.WriteLine("CustomQueue test (FIFO)"); // create a generic questom queue CustomQueue <string> queue = new CustomQueue <string>(); // add items to the queue for (int i = 0; i <= text.GetUpperBound(0); i++) { queue.EnQueue(text[i]); } // remove the items and show the position for (int i = 0; i <= text.GetUpperBound(0); i++) { Console.WriteLine("- " + queue.Peek()); queue.DeQueue(); } #endregion Console.WriteLine(); #region CustomPriorityQueue test Console.WriteLine("CustomPriorityQueue"); // create a CustomPriorityQueue to simulate a waiting room for patients // where priority 0 is first CustomPriorityQueue waitingRoom = new CustomPriorityQueue(); pqItem[] patients = new pqItem[4]; patients[0].name = "Klaas"; patients[0].priority = 1; patients[1].name = "Gerald"; patients[1].priority = 3; patients[2].name = "Tessa"; patients[2].priority = 0; patients[3].name = "Yvonne"; patients[3].priority = 7; // add all patients to the priority queue for (int i = 0; i <= patients.GetUpperBound(0); i++) { waitingRoom.Enqueue(patients[i]); } // remove patients from waiting list in order of their priority for (int i = 0; i <= patients.GetUpperBound(0); i++) { pqItem patient = (pqItem)waitingRoom.Dequeue(); Console.WriteLine(patient.priority + ": " + patient.name); } #endregion Console.ReadKey(); }
static void Main() { try { // استک و صف همزمان Console.WriteLine("queue: "); FifoLifoList <string> fl = new FifoLifoList <string>((int)CollectionNames.Queue); fl.Add("a"); fl.Add("b"); fl.Add("c"); Console.WriteLine(fl.Remove().GetData()); Console.WriteLine(fl.Remove().GetData()); Console.WriteLine("stack: "); // استک و صف همزمان FifoLifoList <string> fl2 = new FifoLifoList <string>((int)CollectionNames.Stack); fl2.Add("a"); fl2.Add("b"); fl2.Add("c"); Console.WriteLine(fl2.Remove().GetData()); Console.WriteLine(fl2.Remove().GetData()); // (استک با پایه آرایه برای سرعت بیشتر (چون ولیو تایپ است Console.WriteLine("ArrayBasedStack: "); ArrayBasedStack <int> arbStack = new ArrayBasedStack <int>(); arbStack.Push(1); arbStack.Push(2); arbStack.Push(3); Console.WriteLine(arbStack.Pop()); Console.WriteLine(arbStack.Pop()); //--------------------------- Console.WriteLine("CustomQueue: "); CustomQueue <string> cq = new CustomQueue <string>(); cq.EnQueue("a"); cq.EnQueue("b"); cq.EnQueue("c"); Console.WriteLine(cq.DeQueue().GetData()); Console.WriteLine(cq.DeQueue().GetData()); cq.Clear(); //Console.WriteLine(cq.DeQueue().Data); Console.WriteLine("CustomStack: "); CustomStack <int> numbers = new CustomStack <int>(); numbers.Push(1); numbers.Push(2); numbers.Push(3); numbers.Push(4); numbers.Push(5); numbers.PrintAll(); Console.WriteLine("Count of stack is: {0}", numbers.Count()); Console.WriteLine("Popping {0}", numbers.PopData()); Console.WriteLine("Popping {0}", numbers.PopData()); numbers.Clear(); //Console.WriteLine("Popping '{0}'", numbers.Pop2()); //------------------- CustomStack <string> stack = new CustomStack <string>(); stack.Push("first"); stack.Push("second"); stack.Push("third"); Console.WriteLine("\nall data"); stack.PrintAll(); Console.WriteLine("\nPeek"); Console.WriteLine(stack.PeekFromStack().GetData()); Console.WriteLine("\nPrintAll again"); stack.PrintAll(); Console.WriteLine("\nnow try to pop"); Console.WriteLine(stack.Pop().GetData()); Console.WriteLine("\nPrintAll again"); stack.PrintAll(); Console.WriteLine("\nnow try to popping two items "); Console.WriteLine("Popping {0}", stack.Pop().GetData()); Console.WriteLine("Popping {0}", stack.Pop().GetData()); Console.WriteLine("\nPrintAll again"); stack.PrintAll(); Console.WriteLine("\nPush three item"); stack.Push("first"); stack.Push("second"); stack.Push("third"); stack.PrintAll(); } catch (Exception e) { Console.WriteLine(e.Message); } }