static void Prefix(MapBehaviour __instance) { if (PlayerControl.LocalPlayer.isGM()) { useButtonPos = HudManager.Instance.UseButton.transform.localPosition; } CustomOverlays.hideInfoOverlay(); CustomOverlays.hideRoleOverlay(); }
public void Dispose() { SystemEvents.PowerModeChanged -= SystemEvents_PowerModeChanged; if (_hotkeys) { HotKeyManager.Dispose(); } AudioSource.Dispose(); RecentViewModel.Dispose(); // Remember things if not console. if (_persist) { CustomOverlays.Dispose(); Remember(); Settings.Save(); } }