Esempio n. 1
0
    public void CardDescriptionButtonPressed()
    {
        switch (Game.game.state)
        {
        case GameState.ViewingNormalCard:
        case GameState.ViewingSpecialCard:
            HideCardViewer();
            break;

        default:
            int cardMask = 0;
            if (game.state == GameState.SelectingSpecialCard)
            {
                cardMask = CursorControl.cursor.specialCardMask;
            }
            else
            {
                cardMask = CursorControl.cursor.cardMask;
            }
            CustomMouse customMouse = CursorControl.cursor.GetTargetUnderCursor(cardMask);
            if (customMouse != null && customMouse is Card)
            {
                Card card = (Card)customMouse;
                if (card.isFacingUp)
                {
                    ShowCardViewer(customMouse as Card);
                }
            }
            break;
        }
    }
Esempio n. 2
0
    public CustomMouse GetTargetUnderCursor(int layerMask)
    {
        GameObject  obj;
        CustomMouse target = null;

        for (int i = 0; i < cams.Count; i++)
        {
            Vector2 pixelPos = new Vector2(transform.position.x * Screen.width, transform.position.y * Screen.height);
            if (RaycastFromMouse(out obj, pixelPos, layerMask))
            {
                if (obj != null)
                {
                    target = obj.GetComponent <CustomMouse>();
                }
            }
        }
        return(target);
    }