public static CalculateBezier ( Vector3 p0, Vector3 p1, Vector3 cp0, Vector3 cp1, float t ) : Vector3 | ||
p0 | Vector3 | |
p1 | Vector3 | |
cp0 | Vector3 | |
cp1 | Vector3 | |
t | float | |
return | Vector3 |
public static CalculateBezier ( Vector3 p0, Vector3 p1, Vector3 cp0, Vector3 cp1, float t ) : Vector3 | ||
p0 | Vector3 | |
p1 | Vector3 | |
cp0 | Vector3 | |
cp1 | Vector3 | |
t | float | |
return | Vector3 |