static void Main(string[] args) { var eventLoop = new EventLoop(); var cursor = new CursorControle(); eventLoop.LeftHandler += cursor.OnLeft; eventLoop.RightHandler += cursor.OnRight; eventLoop.UpHandler += cursor.OnUp; eventLoop.DownHandler += cursor.OnDown; eventLoop.Run(); }
static void Main(string[] args) { var eventLoop = new EventLoop(); var cursor = new CursorControle(); eventLoop.LeftHandler += cursor.OnLeft; eventLoop.RightHandler += cursor.OnRight; eventLoop.UpHandler += cursor.OnUp; eventLoop.DownHandler += cursor.OnDown; eventLoop.Run(); }