Esempio n. 1
0
        public virtual bool CourseTurn(int offset, bool message)
        {
            if (CurrentTurnTimer != null)
            {
                CurrentTurnTimer.Stop();
            }

            if (CheckDecay())
            {
                return(false);
            }

            if (SetFacing((Direction)(((int)Facing + offset) & 0x7)))
            {
                return(true);
            }
            else
            {
                if (message)
                {
                    TillerMan.TillerManSay(501423); // Ar, can't turn sir.
                }
                return(false);
            }
        }
Esempio n. 2
0
        public override void OnAfterDelete()
        {
            foreach (IEntity obj in ContainedObjects.ToList()) // toList necessary for enumeration modification
            {
                if (obj is Item)
                {
                    ((Item)obj).Delete();
                }
                else if (obj is ICrew)
                {
                    ((ICrew)obj).Delete();
                }
                else if (obj is Mobile)
                {
                    ((Mobile)obj).Transport = null;
                }
            }

            if (CurrentMoveTimer != null)
            {
                CurrentMoveTimer.Stop();
            }

            if (CurrentTurnTimer != null)
            {
                CurrentTurnTimer.Stop();
            }

            this.TillerManMobile.Delete();

            Instances.Remove(this);
        }
Esempio n. 3
0
        public bool CourseTurn(int offset, bool message)
        {
            if (CurrentTurnTimer != null)
            {
                CurrentTurnTimer.Stop();
            }

            if (CheckDecay())
            {
                return(false);
            }

            if (Anchored)
            {
                if (message)
                {
                    TillerMan.Say(501419); // Ar, the anchor is down sir!
                }
                return(false);
            }
            else if (SetFacing((Direction)(((int)Facing + offset) & 0x7)))
            {
                return(true);
            }
            else
            {
                if (message)
                {
                    TillerMan.Say(501423); // Ar, can't turn sir.
                }
                return(false);
            }
        }