Esempio n. 1
0
        /// <summary>
        /// Parses the player's prompt based on variables into text
        /// </summary>
        /// <returns>The parsed prompt</returns>
        public string GetParsedPrompt()
        {
            string parsed = Prompt;

            parsed = parsed.Replace(Constants.Prompt.HP_CURRENT, CurrentHitPoints.ToString());
            parsed = parsed.Replace(Constants.Prompt.HP_MAX, ModifiedPools.HitPoints.ToString());

            parsed = parsed.Replace(Constants.Prompt.STAMINA_CURRENT, CurrentStamina.ToString());
            parsed = parsed.Replace(Constants.Prompt.STAMINA_MAX, ModifiedPools.Stamina.ToString());

            parsed = parsed.Replace(Constants.Prompt.ENERGY_CURRENT, CurrentEnergy.ToString());
            parsed = parsed.Replace(Constants.Prompt.ENERGY_MAX, ModifiedPools.Energy.ToString());

            return(parsed);
        }
Esempio n. 2
0
    // Update is called once per frame
    void Update()
    {
        if (CurrentHealht < 0)
        {
            CurrentHealht = 0;
        }
        if (CurrentStamina < 0)
        {
            CurrentStamina = 0;
        }
        if (CurrentHealht > CreatePlayer.Instance.HealthPoints)
        {
            CurrentHealht = CreatePlayer.Instance.HealthPoints;
            UpdateUI();
        }
        if (CurrentStamina > CreatePlayer.Instance.StaminaPoints)
        {
            CurrentStamina = CreatePlayer.Instance.StaminaPoints;
        }
        CurrentStaminaText.text = CurrentStamina.ToString();
        CurrentStamF            = CurrentStamina;
        MaxStamF       = CreatePlayer.Instance.StaminaPoints;
        StaminaBarLoss = CurrentStamF / CreatePlayer.Instance.StaminaPoints;
        StaminaBarImage.transform.localScale = new Vector3(StaminaBarLoss, StaminaBarImage.transform.localScale.y, StaminaBarImage.transform.localScale.z);

        if (YellowHealthBar.transform.localScale.x > HealthBarImage.transform.localScale.x)
        {
            YellowHealthBar.transform.localScale = new Vector3(YellowHealthBar.transform.localScale.x - 0.003f, YellowHealthBar.transform.localScale.y, YellowHealthBar.transform.localScale.z);
        }

        if (HealthBarImage.transform.localScale.x <= 0)
        {
            HealthBarImage.transform.localScale  = new Vector3(0, HealthBarImage.transform.localScale.y, HealthBarImage.transform.localScale.z);
            YellowHealthBar.transform.localScale = new Vector3(0, YellowHealthBar.transform.localScale.y, YellowHealthBar.transform.localScale.z);
        }

        if (HealthBarImage.transform.localScale.x > 0.987f)
        {
            HealthBarImage.transform.localScale  = new Vector3(0.987f, HealthBarImage.transform.localScale.y, HealthBarImage.transform.localScale.z);
            YellowHealthBar.transform.localScale = new Vector3(0.987f, YellowHealthBar.transform.localScale.y, YellowHealthBar.transform.localScale.z);
        }
    }
Esempio n. 3
0
 public void UpdateUI()
 {
     CurrentHealthText.text  = CurrentHealht.ToString();
     CurrentStaminaText.text = CurrentStamina.ToString();
     CurrentManaText.text    = CurrentMana.ToString();
 }