Esempio n. 1
0
 public void MakeVote(Vote vote)
 {
     try
     {
         vote.Name = playersDict[vote.UserId].Name;
         CurrentRound.AddVote(vote);
     }
     catch (Exception ex)
     {
         Console.WriteLine("MakeVote.ex :" + ex.Message);
     }
 }
Esempio n. 2
0
        public void CastVote(Player player, string word)
        {
            var card = Cards.Find(c => c.Word.Equals(word));

            CurrentRound.AddVote(player, card);

            // Check if game has finished
            // Assassing has been revealed: currentTeam loses
            if (Cards.Exists(cardInBoard => cardInBoard.Agent.Equals(Agent.ASSASSIN) && cardInBoard.HasBeenRevealed))
            {
                HasGameFinished  = true;
                WinningTeam      = CurrentRound.Team.Equals(player.Room.TeamA) ? player.Room.TeamB : player.Room.TeamA;
                WinningCondition = $"{player.UserName} has selected the assassin. {WinningTeam.Name} wins.";
            }

            // Check if there are some team whose all the cards have been revealed
            if (Cards.Where(cardInBoard => cardInBoard.Agent.Equals(Agent.TEAM_A)).All(cardOfTeam => cardOfTeam.HasBeenRevealed))
            {
                HasGameFinished  = true;
                WinningTeam      = player.Room.TeamA;
                WinningCondition = $"{player.UserName} has selected the last card. {WinningTeam.Name} wins.";
            }

            if (Cards.Where(cardInBoard => cardInBoard.Agent.Equals(Agent.TEAM_B)).All(cardOfTeam => cardOfTeam.HasBeenRevealed))
            {
                HasGameFinished  = true;
                WinningTeam      = player.Room.TeamB;
                WinningCondition = $"{player.UserName} has selected the last card. {WinningTeam.Name} wins.";
            }

            // Initiate new round if finished
            if (CurrentRound.HasFinished)
            {
                PassTurn(player);
            }
        }