private void Typewriter_KeyPress(object sender, KeyPressEventArgs e) { CurrentPressedKey += e.KeyChar; if (CurrentPressedKey.Length > 5) { CurrentPressedKey = CurrentPressedKey.Substring(1, 5); } }
private void Form2_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) { if (e.Shift) { myCurrentPressedKey = CurrentPressedKey.CurPressedKey_Shift; } else if (e.Control) { myCurrentPressedKey = CurrentPressedKey.CurPressedKey_Ctrl; } }
private void Form2_KeyUp(object sender, System.Windows.Forms.KeyEventArgs e) { myCurrentPressedKey = CurrentPressedKey.CurPressedKey_Nothing; }
public Form2() { // // Required for Windows Form Designer support // InitializeComponent(); // // TODO: Add any constructor code after InitializeComponent call // myView = new shell(); myCurrentMode=CurrentAction3d.CurAction3d_Nothing; myCurrentPressedKey=CurrentPressedKey.CurPressedKey_Nothing; myDegenerateModeIsOn=true; IsRectVisible=false; }
private void Form2_KeyUp(object sender, System.Windows.Forms.KeyEventArgs e) { myCurrentPressedKey=CurrentPressedKey.CurPressedKey_Nothing; }
private void Form2_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) { if (e.Shift) myCurrentPressedKey=CurrentPressedKey.CurPressedKey_Shift; else if (e.Control) myCurrentPressedKey=CurrentPressedKey.CurPressedKey_Ctrl; }
public Form2() { // // Required for Windows Form Designer support // InitializeComponent(); // // Create OCCT proxy object // myOCCTProxy = new OCCTProxy(); myCurrentMode = CurrentAction3d.CurAction3d_Nothing; myCurrentPressedKey = CurrentPressedKey.CurPressedKey_Nothing; myDegenerateModeIsOn = true; IsRectVisible = false; }