Esempio n. 1
0
 private void SetStitch(string stitch)
 {
     CurrentPath          = CurrentKnot.IsNullOrEmpty() ? stitch : $"{CurrentKnot}.{stitch}";
     CurrentNode          = AddNode(NodeType.Stitch, CurrentPath);
     CurrentNode.KnotId   = CurrentKnotId;
     CurrentNode.StitchId = CurrentStitchId = CurrentNode.Id;
 }
Esempio n. 2
0
        private void SetLabel(string label, string lineInfo)
        {
            string path = CurrentKnot.IsNullOrEmpty() ? label : $"{CurrentKnot}.{label}";

            CurrentNode          = AddNode(NodeType.Label, path);
            CurrentNode.KnotId   = CurrentKnotId;
            CurrentNode.StitchId = CurrentStitchId > 0 ? CurrentStitchId : CurrentKnotId;
            AddEdge(CurrentPath, path, lineInfo);
            CurrentPath = path;
        }
Esempio n. 3
0
        private void AddEdge(string sourcePath, string targetPath, string label)
        {
            if (sourcePath.IsNullOrEmpty())
            {
                Debug.LogWarning($"Null source path for {label}.");
                return;
            }

            if (targetPath.IsNullOrEmpty())
            {
                Debug.LogWarning($"Null target path for {label}.");
                return;
            }

            if (!NodeLookup.TryGetValue(sourcePath, out GraphNode source))
            {
                Debug.LogWarning($"Couldn't find node for '{sourcePath}'.");
                return;
            }

            if (!targetPath.Contains('.') && !CurrentKnot.IsNullOrEmpty())
            {
                string testPath = $"{CurrentKnot}.{targetPath}";
                if (NodeLookup.ContainsKey(testPath))
                {
                    targetPath = testPath;
                }
            }

            if (!NodeLookup.TryGetValue(targetPath, out GraphNode target))
            {
                Debug.LogWarning($"Couldn't find node for '{targetPath}'.");
                return;
            }

            source = GetNodeAtDepth(source);
            target = GetNodeAtDepth(target);

            if (source.IsExcluded || target.IsExcluded)
            {
                return;
            }

            if (m_Settings.TunnelNodesHandling == TunnelNodesHandling.Remove && (target.IsTunnel || source.IsTunnel))
            {
                return;
            }

            bool duplicateTunnel = false;

            // Duplicate tunnels if needed.
            if (m_Settings.TunnelNodesHandling == TunnelNodesHandling.Duplicate && target.IsTunnel && source != target)
            {
                string tunnelId = source.Label + "->" + target.Label;

                if (DuplicateTunnelLookup.ContainsKey(tunnelId))
                {
                    // Already created this one.
                    return;
                }

                if (target.IsUsed)
                {
                    target = DuplicateNode(target);
                }
                else
                {
                    target.IsUsed = true;
                }

                DuplicateTunnelLookup[tunnelId] = target;
                duplicateTunnel = true;
            }
            else if (m_Settings.ForceDuplicatePaths.Contains(target.Label))
            {
                string forcedDuplicateId = source.Label + "->" + target.Label;

                if (ForceDuplicateLookup.ContainsKey(forcedDuplicateId))
                {
                    // Already created this one.
                    return;
                }

                if (target.IsUsed)
                {
                    target = DuplicateNode(target);
                }
                else
                {
                    target.IsUsed = true;
                }

                ForceDuplicateLookup[forcedDuplicateId] = target;
            }

            AddEdge(source, target, label);

            if (duplicateTunnel)
            {
                AddEdge(target, source);
            }
        }