public void startGame() { print("startGame()"); print("Player number: " + currentPlayer); scoreReached = false; firstPlayer = 0; // set all player scores to zero resetScores(); scoreController.setTarget(); scoreController.showScores(); // reset to player 1 currentPlayer = 0; currentScore = 0; currentRoll = 0; currentBank = playerScores[currentPlayer]; // set current scores to zero currentController.ResetPlayer(); // unlock all dice resetDice(); showRoll(); hideBank(); hideNext(); hideNew(); hideMain(); displayMessage("Let's start! It's " + playerArray[currentPlayer] + " to play. Click the Roll Dice button."); }