public void ShouldReturninCurcuit() { // Assert var ints = new List <int> { 10, 20, }; var curcuitList = new CurcuitList <int>(ints); curcuitList.GetNext(); curcuitList.GetNext() .ShouldBeEqual(10); }
public Player GetNextPlayer() { players.GetNext().StartTurn(); return(CurrentPlayer); }