void Start() { _planner = cube.GetComponent <CubePlanner>(); _controller = cube.GetComponent <CubeController>(); _currentText = transform.Find("Current").GetComponent <Text>(); _stepText = transform.Find("Step").GetComponent <Text>(); _taskText = transform.Find("Task").GetComponent <Text>(); }
// Use this for initialization void Start() { _solver = gameObject.GetComponent <CubePlanner>(); }