public void AssignCubeNeighbours()
 {
     if (!NeighboursSet)
     {
         if (CubeMoveable)
         {
             CubeConnections.SetCubeNeighbours(this);
         }
         else
         {
             CubeConnections.SetCubeHalfNeighbours(this);
         }
         NeighboursSet = true;
     }
 }
Esempio n. 2
0
 public void SetCubeNeighbours()
 {
     _cubeConnections.SetCubeNeighbours(_LocationLookup);
 }