public void ShouldReturnTrue() { CubeChecker cube = new CubeChecker(); Assert.AreEqual(true, cube.IsCube(1, 1)); Assert.AreEqual(true, cube.IsCube(8, 2)); }
public void ShouldReturnFalse() { CubeChecker cube = new CubeChecker(); Assert.AreEqual(false, cube.IsCube(2, 1)); Assert.AreEqual(false, cube.IsCube(6, 3)); Assert.AreEqual(false, cube.IsCube(0, 0)); Assert.AreEqual(false, cube.IsCube(200, 4)); Assert.AreEqual(false, cube.IsCube(-8, -2)); }
public override void Init() { m_cubeChecker = this.GetComponentInParent <CubeChecker>().GetCubeChecker(); m_cubeSpawner = this.GetComponentInParent <CubeChecker>().GetCubeSpawner(); //m_cubeChecker = GetComponent<CubeChecker>().GetCubeChecker(); //m_cubeSpawner = GetComponent<CubeChecker>().GetCubeSpawner(); m_meshRenderer = GetComponent <MeshRenderer>(); m_meshRenderer.material.color = m_cubeSpawner.CubeColors[0]; m_colorIndex = 0; }
public void Init(CubeSpawner cubeSpawner, CubeChecker cubechecker) { m_cubeSpawner = cubeSpawner; m_cubeChecker = cubechecker; }