Esempio n. 1
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        protected override int ValueProvider(AbstractAIComponent context)
        {
            CubeAIComponent cubeAiComponent = (CubeAIComponent)context;

            if (cubeAiComponent.CubeEntity.Target == null)
            {
                return(0);
            }
            return(cubeAiComponent.CubeEntity.Target.GetComponent <CubeEntity>().IsDead ? 0 : 1);
        }
Esempio n. 2
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        public override void Execute(AbstractAIComponent context, AIData aiData)
        {
            CubeAIComponent cubeAiComponent = (CubeAIComponent)context;

            cubeAiComponent.CubeEntity.Target = aiData.GetData <GameObject>();
        }
Esempio n. 3
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        public override void Execute(AbstractAIComponent context, AIData aiData)
        {
            CubeAIComponent cubeAiComponent = (CubeAIComponent)context;

            cubeAiComponent.CubeEntity.Heal();
        }
Esempio n. 4
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        protected override int ValueProvider(AbstractAIComponent context)
        {
            CubeAIComponent cubeAiComponent = (CubeAIComponent)context;

            return(cubeAiComponent.CubeEntity.CurrentHp);
        }
Esempio n. 5
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        protected override List <Object> CollectionProvider(AbstractAIComponent context)
        {
            CubeAIComponent cubeAiComponent = (CubeAIComponent)context;

            return(new List <Object>(GameManager.Cubes.Where(o => o != cubeAiComponent.gameObject)));
        }