Esempio n. 1
0
 public bool iszhi;              //判断当前手势是哪种手势,是握拳还是展开
 void Awake () {
     mycs = gameObject.GetComponent<Cs2>();
     zhi = new Mat(50, 50, CvType.CV_8UC1);
     wo = new Mat(50, 50, CvType.CV_8UC1);
     bool1 = true;
     bool2 = true;
     time = 3;
     iszhi = true;
 }
Esempio n. 2
0
 public Texture2D xianshi;                    //定义unity图像变量
 void Awake()
 {
     xianshi = new Texture2D(640, 480);
     mycs2   = GameObject.Find("Main Camera").GetComponent <Cs2>();
     image   = gameObject.GetComponent <RawImage>();
 }