public MainHud() { if (!IsClient) { return; } // Default HUD elements RootPanel.AddChild <ChatBox>(); RootPanel.AddChild <VoiceList>(); RootPanel.AddChild <KillFeed>(); RootPanel.AddChild <Scoreboard <ScoreboardEntry> >(); RootPanel.AddChild <CrosshairCanvas>(); // Our HUD elements RootPanel.AddChild <SeekerBlackout>(); RootPanel.AddChild <PlayerCount>(); RootPanel.AddChild <PropLockOutline>(); RootPanel.AddChild <Timer>(); RootPanel.AddChild <InfoPanel>(); RootPanel.AddChild <InventoryList>(); // Set the default crosshair CrosshairCanvas.SetCrosshair(new StandardCrosshair()); }
public virtual void CreateHudElements() { CrosshairPanel = CreateCrosshair(); CrosshairCanvas.SetCrosshair(CrosshairPanel); }