void Awake() { #if UNITY_IOS CrittercismIOS.Init(CrittercismiOSAppID); #elif UNITY_ANDROID CrittercismAndroid.Init(CrittercismAndroidAppID); #endif }
private const string CustomVersionName = ""; /*Your Custom Version Name Here*/ void Awake() { #if UNITY_2_6 || UNITY_2_6_1 || UNITY_3_0 || UNITY_3_0_0 || UNITY_3_1 || UNITY_3_2 #else CrittercismAndroid.Init(CrittercismAppID, bDelaySendingAppLoad, bShouldCollectLogcat, CustomVersionName); #endif #if UNITY_3_3 || UNITY_3_4 || UNITY_3_4_1 || UNITY_3_4_2 #else Destroy(this); #endif }
private const string CrittercismAppID = ""; /*Your App ID Here*/ void Awake() { #if UNITY_2_6 || UNITY_2_6_1 || UNITY_3_0 || UNITY_3_0_0 || UNITY_3_1 || UNITY_3_2 #else CrittercismAndroid.Init(CrittercismAppID); #endif #if UNITY_3_3 || UNITY_3_4 || UNITY_3_4_1 || UNITY_3_4_2 #else Destroy(this); #endif }
// 유틸 : 크래시 래포트 설정 void SetCrittercism() { #if UNITY_ANDROID UnityEngine.Debug.LogFormat("Crittercism.DidCrashOnLastLoad = {0}", CrittercismAndroid.DidCrashOnLastLoad()); CrittercismAndroid.Init("20fb64bf760d44589b6aefeb6bcb220700555300"); CrittercismAndroid.SetLogUnhandledExceptionAsCrash(true); #elif UNITY_IPHONE || UNITY_IOS UnityEngine.Debug.LogFormat("Crittercism.DidCrashOnLastLoad = {0}", CrittercismIOS.DidCrashOnLastLoad()); CrittercismIOS.Init("7d02af2372694b93b84d75a999dd7dd400555300"); CrittercismIOS.SetLogUnhandledExceptionAsCrash(true); #endif }
// 유틸 : 크래시 래포트 설정 void SetCrittercism() { #if UNITY_EDITOR UnityEngine.Debug.LogFormat("AOS Crittercism : {0}", m_strAppKeyForAOS); UnityEngine.Debug.LogFormat("IOS Crittercism : {0}", m_strAppKeyForIOS); #elif UNITY_ANDROID UnityEngine.Debug.LogFormat("Crittercism.DidCrashOnLastLoad = {0}", CrittercismAndroid.DidCrashOnLastLoad()); CrittercismAndroid.Init(m_strAppKeyForAOS); CrittercismAndroid.SetLogUnhandledExceptionAsCrash(true); #elif UNITY_IPHONE || UNITY_IOS UnityEngine.Debug.LogFormat("Crittercism.DidCrashOnLastLoad = {0}", CrittercismIOS.DidCrashOnLastLoad()); CrittercismIOS.Init(m_strAppKeyForIOS); CrittercismIOS.SetLogUnhandledExceptionAsCrash(true); #endif }
public static void Init(string appID) { CrittercismAndroid.Init(appID, new CrittercismConfig()); }
private void Awake() { CrittercismAndroid.Init(this.CrittercismAndroidAppID); }
void Awake() { CrittercismAndroid.Init(CrittercismAppID); Destroy(this); }