private CreatureReferenceControl GetControl(int index, CreatureReference creature) { while (index >= _controls.Count) { _controls.Add(new CreatureReferenceControl()); } if (_controls[index].Creature != creature) { _controls[index].Setup(creature, null, null, null); } return(_controls[index]); }
public void SaveCreatureReference(CreatureReference creatureReference) { _baseRepository.Context.CreatureReferences.Add(creatureReference); }