Esempio n. 1
0
        public override Task OnRefreshState()
        {
            RaceStateCollection RSC = RaceClient.Instance.States;

            commonState  = RSC.GetState <CommonState>();
            creatorState = RSC.GetState <CreatorState>();

            creatorState.PlaceCheckpoint.Observe(
                (state) => {
                checkpointState = state == true ? 1u : 0u;
                OnCheckpointStateChange();
            }
                );

            return(Wait(100));
        }
Esempio n. 2
0
        public void OnCreatorAddCheckpoint()
        {
            CommonState  common  = RC.States.GetState <CommonState>();
            CreatorState creator = RC.States.GetState <CreatorState>();

            if (!common.IsInCreator.Get())
            {
                ChatHelper.SendMessage("Creator", "You must be in creator mode to add checkpoints.", 255, 150, 0);
                return;
            }

            if (creator.PlaceCheckpoint.Get())
            {
                ChatHelper.SendMessage("Creator", "Already placing a new checkpoint...", 255, 0, 0);
                return;
            }

            creator.PlaceCheckpoint.Set(true);
        }
Esempio n. 3
0
        public void OnCreatorOption(string optionName, bool state)
        {
            ChatHelper.SendMessage("Creator", $"{optionName}: {state}", 255, 0, 0);


            CreatorState creator = RC.States.GetState <CreatorState>();

            if (string.Compare(optionName, "zfix", true) == 0)
            {
                creator.ZFix = state;
            }
            else if (string.Compare(optionName, "preview") == 0)
            {
                creator.OptionPreview = state;
            }
            else
            {
                ChatHelper.SendMessage("Creator", $"Option {optionName} was not found", 255, 0, 0);
            }
        }