public UpdateRolloutDefaultConfigAsyncTest(GameServersFixture fixture)
        {
            _fixture            = fixture;
            _getSample          = new GetRolloutSample();
            _updateSample       = new UpdateRolloutDefaultConfigSample();
            _updateRemoveSample = new UpdateRolloutRemoveDefaultConfigSample();

            _createDeploymentSample = new CreateDeploymentSample();
            _deploymentId           = $"{_fixture.DeploymentIdPrefix}-{_fixture.RandomId()}";
            _fixture.DeploymentIds.Add(_deploymentId);
            _createConfigSample = new CreateConfigSample();
            _configId           = $"{_fixture.ConfigIdPrefix}-{_fixture.RandomId()}";
            _fixture.ConfigIdentifiers.Add(new ConfigIdentifier(_deploymentId, _configId));
        }