private void SpawnDeco(CreateDecoItem creator, int amount) { for (int i = 0; i < amount; i++) { Item item = creator(); item.MoveToWorld(GetSpawnLocation(), Map); m_DecoItems.Add(item); } }
private void SpawnDeco( CreateDecoItem creator, int amount ) { for ( int i = 0; i < amount; i++ ) { Item item = creator(); item.MoveToWorld( GetSpawnLocation(), Map ); m_DecoItems.Add( item ); } }