public void CrapLoad_should_be_zero_if_crap_is_less_than_crap_threshold() { var crap = new Crap(30) {CodeCoverage = 100.Percent(), CyclomaticComplexity = 1}; crap.CrapLoad().ShouldEqual(0); }
public void CrapLoad_should_be_x_if_crap_is_larger_than_crap_threshold() { var crap = new Crap(30) {CodeCoverage = 0.Percent(), CyclomaticComplexity = 6}; crap.CrapLoad().ShouldEqual(6.2); }