Esempio n. 1
0
        public void tryCraftItem_neededItemIn1Slot()
        {
            CraftingEntries.Add(new CraftingEntry(new[] { new Item(3, BlockType.Dirt) }, new Item(1, BlockType.DiamondOre), BlockType.WoodPixaxe));
            Inventory.Inventory.Add(new Item(3, BlockType.Dirt));

            var flag = Instance.Craft(Inventory, BlockType.DiamondOre);

            Assert.IsTrue(flag);
            Assert.IsTrue(Inventory.Inventory.Find(s => s.Type == BlockType.DiamondOre).Count == 1);
            Assert.IsNull(Inventory.Inventory.FirstOrDefault(s => s.Type == BlockType.Dirt));
        }
Esempio n. 2
0
        private void CraftItem(PixControl obj)
        {
            var item = allCraftings.radios[allCraftings.Selection].ObjectToRepresent as CraftingEntry;

            craftingSystem.Craft(inventory, item.CraftedItem.Type);
            RefreshInventory();
            Thread.Sleep(100);
        }