private void Start()
 {
     this.SearchCanvas();
     if (!Object.op_Equality((Object)null, (Object)this.camCtrl) || !Object.op_Implicit((Object)Camera.get_main()))
     {
         return;
     }
     this.camCtrl = (CraftCamera)((Component)Camera.get_main()).GetComponent <CraftCamera>();
 }
    // Start is called before the first frame update
    void Start()
    {
        materialpanel = GameObject.Find("ShopStateSave").GetComponent <ShopStatesReference>().materialPanel;

        mainCamera = GameObject.Find("Main_ThirdPersonCamera");

        CraftCamera = GameObject.Find("Crafting_Cam");

        inventoryUI = GameObject.Find("InventoryCanvas");

        CraftCamera.SetActive(false);

        defImage = ResultPanel.GetComponent <Image>().sprite;

        itemDetails = GameObject.Find("InventoryCanvas").GetComponent <DisplayItemDetails>();
    }
    public void SetNewCamera()
    {
        mainCamera.SetActive(!mainCamera.activeSelf);

        CraftCamera.SetActive(!CraftCamera.activeSelf);
    }