private void Start() { this.SearchCanvas(); if (!Object.op_Equality((Object)null, (Object)this.camCtrl) || !Object.op_Implicit((Object)Camera.get_main())) { return; } this.camCtrl = (CraftCamera)((Component)Camera.get_main()).GetComponent <CraftCamera>(); }
// Start is called before the first frame update void Start() { materialpanel = GameObject.Find("ShopStateSave").GetComponent <ShopStatesReference>().materialPanel; mainCamera = GameObject.Find("Main_ThirdPersonCamera"); CraftCamera = GameObject.Find("Crafting_Cam"); inventoryUI = GameObject.Find("InventoryCanvas"); CraftCamera.SetActive(false); defImage = ResultPanel.GetComponent <Image>().sprite; itemDetails = GameObject.Find("InventoryCanvas").GetComponent <DisplayItemDetails>(); }
public void SetNewCamera() { mainCamera.SetActive(!mainCamera.activeSelf); CraftCamera.SetActive(!CraftCamera.activeSelf); }