Esempio n. 1
0
        public IEnumerator Stop()
        {
            var executer = new CoroutineExecuterGameObject();
            var runner   = new CoroutineRunner(executer);

            executer.Initialize();

            runner.Start(WaitForUpdateRoutine(10));

            yield return(null);

            yield return(null);

            yield return(null);

            yield return(null);

            Assert.True(runner.IsRunning);

            runner.Stop();

            Assert.False(runner.IsRunning);

            yield return(null);

            Assert.False(runner.IsRunning);

            executer.Uninitialize();
        }
Esempio n. 2
0
    public override void EndTurn()
    {
        if (activeCoroutine != null)
        {
            CoroutineRunner.Stop(activeCoroutine);
        }

        base.EndTurn();
    }
 /// <summary>
 /// Deactivate session data polling
 /// </summary>
 public void DeactivateStatusPolling()
 {
     statusPollingActive   = false;
     statusPollingCallback = null;
     if (statusPollingCoroutine != null)
     {
         coroutineRunner.Stop(statusPollingCoroutine);
         statusPollingCoroutine = null;
     }
 }
        private void StopMaintainConnection()
        {
            if (maintainConnectionCoroutine == null)
            {
                return;
            }

            this.reconnectOnClose = false;
            coroutineRunner.Stop(this.maintainConnectionCoroutine);
            this.maintainConnectionCoroutine = null;
        }
 private void OnGUI()
 {
     if (_coroutine == null)
     {
         EditorGUILayout.HelpBox("There is currently no coroutine running.  Click the button to start a coroutine in the editor.", MessageType.None);
         if (GUILayout.Button("Start Coroutine"))
         {
             _coroutine = _runner.Start(MyCoroutine());
         }
     }
     else
     {
         EditorGUILayout.HelpBox("The coroutine is currently running, you can check the logs for the output.", MessageType.Info);
         if (GUILayout.Button("Stop Coroutine"))
         {
             _runner.Stop(_coroutine);
             _coroutine = null;
         }
     }
 }
Esempio n. 6
0
 public void Destroy()
 {
     CoroutineRunner.Stop(_coroutine);
 }