void Start() { showMenu.SetActive(false); Button but = buttonLvlUp.GetComponent <Button>() as Button; but.onClick.AddListener(delegate { ShowMenu(); }); but = CloseMenu.GetComponent <Button>() as Button; but.onClick.AddListener(delegate { ShowMenu(); }); GetComponent <Create_map>().CreateMap(4); //Количестов игроков!!! MapFor4Players(); playerCore.CreateMenu(); //сездаем меню для улучшения зданий maxTime = 1; DrawResurse(); }