Esempio n. 1
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        void displayFoliageSet(string foliageSetName)
        {
            string fullFileName = CoreGlobals.getWorkPaths().mFoliagePath + "\\" + foliageSetName;

            FoliageSet fs       = null;
            int        setIndex = FoliageManager.newSet(fullFileName);

            fs = FoliageManager.giveSet(setIndex);

            //load our image for display
            if (!File.Exists(fullFileName + "_df.ddx"))
            {
                MessageBox.Show(fullFileName + "_df.ddx Not found for this foliage set. Please ensure it exists.");
                return;
            }

            Texture tex = TextureLoader.FromFile(BRenderDevice.getDevice(), fullFileName + "_df.tga");
            Image   img = Image.FromStream(TextureLoader.SaveToStream(ImageFileFormat.Bmp, tex));

            tex.Dispose();
            tex = null;

            Bitmap mainImage = new Bitmap(img);

            //now, split us into X sub images to display.
            int          numsections = fs.mNumBlades;
            List <Image> images      = splitImg(mainImage, numsections, fs);// splitImgHorizontally(mainImage, numsections);

            for (int i = 0; i < numsections; i++)
            {
                flowLayoutPanel1.Controls.Add(new FoliageBladeButton(images[i].Width, images[i].Height, images[i], fullFileName, i, this));
            }
        }
Esempio n. 2
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        //-------------------------------------------
        //public void exportPTH(string filename, ref Export360.ExportResults results)
        //{
        //   DateTime n = DateTime.Now;
        //      filename = Path.ChangeExtension(filename, ".PTH");
        //      XSD_NavMesh nm = new XSD_NavMesh();
        //      nm.generateNavMesh(TerrainGlobals.getEditor().getSimRep().getNavMeshQuantizationDist(),512);
        //      nm.exportNavMeshToPTH(filename);
        //      nm = null;
        //      TimeSpan ts = DateTime.Now - n;
        //      results.terrainPTHTime = ts.TotalMinutes;

        //}
        //---------------------------------
        public bool CreateLRP(string filename)
        {
            try
            {
                //genPTH -terrainFile <*.XSD> -lrpTreeFile <*.LRP>
                if (File.Exists(CoreGlobals.getWorkPaths().mLRPToolPath) == false)
                {
                    MessageBox.Show("Can't find: " + CoreGlobals.getWorkPaths().mLRPToolPath, "Error exporting " + filename);
                    return(false);
                }

                string xsdFile = filename.Substring(0, filename.LastIndexOf('.'));// Path.ChangeExtension(filename, "");
                string lrpFile = Path.ChangeExtension(filename, "LRP");

                if (File.Exists(lrpFile))
                {
                    File.Delete(lrpFile);
                }

                string arguments = "";
                arguments = arguments + " -terrainFile \"" + xsdFile + "\"";
                arguments = arguments + " -lrpTreeFile \"" + lrpFile + "\"";

                System.Diagnostics.Process pthUtility;
                pthUtility = new System.Diagnostics.Process();
                pthUtility = System.Diagnostics.Process.Start(CoreGlobals.getWorkPaths().mLRPToolPath, arguments);
                pthUtility.WaitForExit();
                pthUtility.Close();
            }
            catch (System.Exception ex)
            {
                CoreGlobals.getErrorManager().OnException(ex);
            }
            return(true);
        }
Esempio n. 3
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        public void init()
        {
            mTextureButtons.Clear();
            Items.Clear();

            Items.Add(mSelectedButton);

            for (int i = 0; i < SimTerrainType.mActiveWorkingSet.Count; i++)
            {
                TerrainTextureDef d      = SimTerrainType.getFromNumber(SimTerrainType.mActiveWorkingSet[i]);
                TextureButton     button = new TextureButton(i, this, d.TypeName);
                button.TextureName = CoreGlobals.getWorkPaths().mTerrainTexturesPath + @"\" + d.Theme + @"\" + d.TextureName + ".tga";
                Items.Add(button);
                mTextureButtons.Add(button);
            }
            mSelectedButton.Image = mTextureButtons[0].Image;

            if (mLoadPaletteButton == null)
            {
                mLoadPaletteButton        = new ToolStripButton();
                mLoadPaletteButton.Text   = "Load Palette";
                mLoadPaletteButton.Click += new EventHandler(mLoadPaletteButton_Click);
            }


            if (mSavePaletteButton == null)
            {
                mSavePaletteButton        = new ToolStripButton();
                mSavePaletteButton.Text   = "Save Palette";
                mSavePaletteButton.Click += new EventHandler(mSavePaletteButton_Click);
            }

            Items.Add(mLoadPaletteButton);
            Items.Add(mSavePaletteButton);
        }
Esempio n. 4
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        private void initGridControl()
        {
            SimTerrainType.loadTerrainTileTypes();

            gridControl1.DataRows.Clear();
            //setup our control grid
            gridControl1.DataSource      = mTypesList;
            gridControl1.SingleClickEdit = true;
            //  AddComboEditor(gridControl1.Columns, getColumWithName("TerrainGroup"), SimEditor.SimTerrainType.mValidGroupings.ToArray());

            int count = SimTerrainType.mTerrainTileTypes.mTypes.Count;

            string[] values = new string[count];
            for (int i = 0; i < count; i++)
            {
                values[i] = SimTerrainType.mTerrainTileTypes.mTypes[i].Name;
            }
            AddComboEditor(gridControl1.Columns, getColumWithName("TileType"), values);

            //load our thumbnail images
            gridControl1.Columns["Preview"].Width = thumnailRes;
            for (int i = 0; i < mTypesList.Count; i++)
            {
                string             pureName = SimTerrainType.getpureFileNameNoExt(mTypesList[i].TextureName);
                string             texName  = CoreGlobals.getWorkPaths().mTerrainTexturesPath + @"\" + mTypesList[i].Theme + @"\" + pureName + "_df.tga";
                Xceed.Grid.DataRow row      = gridControl1.DataRows[i];
                row.Cells["Preview"].BackgroundImage = TextureManager.loadTextureToThumbnail(texName, thumnailRes);
                row.Height = thumnailRes;
            }
        }
Esempio n. 5
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        //----------------------------
        //----------------------------
        #region AO Section Export
        private void exportAOFileList()
        {
            String batchExportLog = outputLog;

            if (batchExportLog == null)
            {
                batchExportLog = Path.Combine(CoreGlobals.getWorkPaths().mLogsDirectory, "batchExportLog." + System.DateTime.Now.ToFileTimeUtc() + ".txt");
            }
            mExportLogStream = new StreamWriter(batchExportLog, true);


            //export settings
            Export360.ExportSettings settings = null;
            if (mUseCustomExportSettings == -1 || mUseCustomExportSettings == 0)
            {
                settings = null;
            }
            else if (mUseCustomExportSettings == 1)
            {
                settings = new Export360.ExportSettings();
                settings.SettingsQuick();
            }
            else if (mUseCustomExportSettings == 2)
            {
                settings = new Export360.ExportSettings();
                settings.SettingsFinal();
            }


            bool createOwnDevice = BRenderDevice.getDevice() == null;

            if (createOwnDevice)
            {
                BRenderDevice.createDevice(this, 640, 480, false);
            }

            GrannyManager2.init();

            for (int fileCount = 0; fileCount < mScenarioFilesToExport.Count; fileCount++)// (string file in ToExportListBox.SelectedItems)
            {
                string scenarioName = mScenarioFilesToExport[fileCount].mFilename;
                string terrainName  = mTerrainFilesToExport[mScenarioFilesToExport[fileCount].mTerrainFileIndex].mFilename;

                bool okExported = TEDIO.TEDtoAOSection(terrainName, scenarioName, outputDir, mAoNumSections, mAoSectionIndex, settings);
            }

            if (createOwnDevice)
            {
                BRenderDevice.destroyDevice();
            }

            mExportLogStream.Close();

            if (mStatusResult == 0)
            {
                File.Delete(batchExportLog);
            }

            clearList();
        }
Esempio n. 6
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        private void RefreshButton_Click(object sender, EventArgs e)
        {
            LoadClipArt();
            this.subfolderPicker1.RootFolder = CoreGlobals.getWorkPaths().mClipArt;

            CoreGlobals.getEditorMain().mIGUI.SetClientFocus();
        }
Esempio n. 7
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        override public void save_file()
        {
            String filepath = CoreGlobals.getWorkPaths().mGameArtDirectory + "\\" + mEffect.Name;

            SaveParticleSystem(filepath);
            SetTabName(mEffect.Name);
        }
Esempio n. 8
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            void OnLoad(object sender, EventArgs e)
            {
                UIManager.Pause();

                if (mPalette.mIsMaskPalette)
                {
                    OpenFileDialog d = new OpenFileDialog();
                    d.Filter           = "Terrain Texture Masks (*.bmp)|*.bmp";
                    d.InitialDirectory = CoreGlobals.getWorkPaths().mBrushMasks;
                    if (d.ShowDialog() == DialogResult.OK)
                    {
                        TextureName = (d.FileName);
                    }
                }
                else
                {
                    if (mPalette.tpv.ShowDialog() == DialogResult.OK)
                    {
                        TextureName = SimTerrainType.getWorkingTexName(mPalette.tpv.mSelectedDef);
                    }
                }


                UIManager.UnPause();
            }
Esempio n. 9
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        private void RemovePallete_Click(object sender, EventArgs e)
        {
            if (MessageBox.Show("Are you sure you'd like to delete this palette?", "Delete", MessageBoxButtons.YesNo) == DialogResult.Yes)
            {
                string fname = CoreGlobals.getWorkPaths().mTerrainTexturesPath + @"\" + palleteListBox.SelectedItem.ToString() + SimTerrainType.mTextureSetExtention;

                SimpleFileStatus status = CoreGlobals.getPerforce().getConnection().P4GetFileStatusSimple(fname);
                if (status.InPerforce == true)
                {
                    if (status.CheckedOut == false)
                    {
                        MessageBox.Show("You must check this file out from perforce before you delete it");
                        return;
                    }
                    else if (status.CheckedOutOtherUser == true)
                    {
                        MessageBox.Show("This file is checked out by " + status.ActionOwner + " you cannot delete it.");
                        return;
                    }
                }


                if (File.Exists(fname))
                {
                    File.Delete(fname);
                    palleteListBox.Items.Remove(palleteListBox.SelectedItem);
                }
            }
        }
Esempio n. 10
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        private void SaveQuickUpdateFile()
        {
            string scenerioPath = CoreGlobals.getWorkPaths().mGameScenarioDirectory;
            string fileName     = scenerioPath + @"\quickview\quickview.gls";

            saveXML(fileName);
        }
Esempio n. 11
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        public ArrayList GetMenuButtons(ArrayList commands, object bindingContext)
        {
            Type      classType = bindingContext.GetType();
            ArrayList buttons   = new ArrayList();

            //ArrayList commands = GetCommandsByType(classType);
            foreach (SomeCommand c in commands)
            {
                ToolStripMenuItem b = new ToolStripMenuItem();
                if (c.mSettings.Icon != null)
                {
                    string iconFileName = Path.Combine(CoreGlobals.getWorkPaths().mAppIconDir, c.mSettings.Icon + ".bmp");
                    if (File.Exists(iconFileName))
                    {
                        //b.ImageScaling = ToolStripItemImageScaling.None;
                        b.Image       = new System.Drawing.Bitmap(iconFileName);
                        b.ToolTipText = c.GetName();
                        b.Text        = c.GetName();
                    }
                }
                else
                {
                    b.Text = c.GetName();
                }
                if (c.mSettings.ButtonType == eControlType.cCheck)
                {
                    b.CheckOnClick = true;
                }
                b.Width += (int)(b.Width * 1.5);
                c.BindClick(b, bindingContext);
                buttons.Add(b);
            }
            return(buttons);
        }
Esempio n. 12
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        static void generateFileList(string fName)
        {
            using (PerfSection p3 = new PerfSection("generateFileList"))
            {
                if (!Directory.Exists("cache"))
                {
                    Directory.CreateDirectory("cache");
                }

                string scenerioPath = CoreGlobals.getWorkPaths().mGameScenarioDirectory;
                string scenarioName = scenerioPath + @"\" + fName + @"\" + fName + ".scn";

                string arguments = " -quiet";
                arguments = arguments + @" -scriptfile " + CoreGlobals.getWorkPaths().mBaseDirectory + @"\settings\MemEst_createScenarioFileList.xml";
                arguments = arguments + @" /define scenariofilename=" + scenarioName;

                string argGenPath = CoreGlobals.getWorkPaths().mToolsDirectory + @"\arcGen\arcGen.exe";
                System.Diagnostics.Process arcgenUtility = new System.Diagnostics.Process();
                arcgenUtility.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
                //arcgenUtility.StartInfo.CreateNoWindow = true;
                arcgenUtility.StartInfo.Arguments = arguments;
                arcgenUtility.StartInfo.FileName  = argGenPath;
                arcgenUtility.Start();

                arcgenUtility.WaitForExit();
                if (arcgenUtility.ExitCode != 0)
                {
                    //!!!!!
                    //   CoreGlobals.ShowMessage("Error calculating memory estimates for : " + scenarioName + "\n Please send a screenshot of this message to the editor programmers.");
                }

                arcgenUtility.Close();
            }
        }
Esempio n. 13
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        public QuickStartPage()
        {
            InitializeComponent();
            //OpenItems(CoreGlobals.getWorkPaths().mGameScenarioDirectory);

            try
            {
                TreeNode root = new TreeNode("scenario");
                BuildTree(root, CoreGlobals.getWorkPaths().mGameScenarioDirectory);
                ScenarioTreeView.Nodes.Add(root);
                root.Expand();

                string background = Path.Combine(CoreGlobals.getWorkPaths().mAppIconDir, "startpage.jpg");
                if (File.Exists(background))
                {
                    this.panel1.BackgroundImage       = Image.FromFile(background);
                    this.panel1.BackgroundImageLayout = ImageLayout.Center;
                }

                string buildnotefile = Path.Combine(CoreGlobals.getWorkPaths().mBaseDirectory, "buildnotes.txt");
                if (File.Exists(buildnotefile))
                {
                    this.textBox1.Text = File.ReadAllText(buildnotefile);
                }
                this.textBox1.ScrollBars = ScrollBars.Both;
            }
            catch (System.Exception ex)
            {
                ex.ToString();
            }
        }
Esempio n. 14
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        private void AutoAddButton_Click(object sender, EventArgs e)
        {
            try
            {
                string[] subDirs = Directory.GetDirectories(CoreGlobals.getWorkPaths().mGameScenarioDirectory);

                foreach (string dir in subDirs)
                {
                    string[] files = Directory.GetFiles(dir, "*.scn");
                    foreach (string scenfile in files)
                    {
                        if (SearchForFile(scenfile) == false)
                        {
                            ScenarioInfoXml scenInfo = new ScenarioInfoXml();
                            scenInfo.File = scenfile.Replace(CoreGlobals.getWorkPaths().mGameScenarioDirectory + "\\", "");
                            //scenInfo.Name = Path.GetFileNameWithoutExtension(scenfile);
                            mScenarioDescriptions.ScenarioInfoList.Add(scenInfo);
                        }
                    }
                }

                //basicTypedSuperList1.BatchSuspend();

                //this.basicTypedSuperList1.ObjectList = mScenarioDescriptions.ScenarioInfoList;
                basicTypedSuperList1.UpdateData();
                //basicTypedSuperList1.BatchResume();
            }
            catch (System.Exception ex)
            {
                CoreGlobals.getErrorManager().OnException(ex);
            }
        }
Esempio n. 15
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        private void mBtnSaveOnly_Click(object sender, EventArgs e)
        {
            string strTablePath    = Path.Combine(CoreGlobals.getWorkPaths().mGameDataDirectory, mStringTableFilename);
            string strTableXsdPath = Path.Combine(CoreGlobals.getWorkPaths().mGameDataDirectory, "stringtable.xsd");

            if (!makeWriteable(strTablePath))
            {
                MessageBox.Show("The stringtable file could not be made writeable");
                return;
            }

            // Save out the data set

/*
 *       SimpleFileStatus status = CoreGlobals.getPerforce().getConnection().P4GetFileStatusSimple(strTablePath);
 *       if (status.CheckedOutThisUser != true)
 *       {
 *          MessageBox.Show(this, "You do not have the stringtable.xml file checked out", "Error", MessageBoxButtons.OK);
 *          return;
 *       }
 */
            if (!SaveStringTableToFileWithBackup(strTablePath, mDoc))
            {
                return;
            }

            MessageBox.Show(this, "The stringtable was saved to: \n\n" + strTablePath, "", MessageBoxButtons.OK);
        }
Esempio n. 16
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        public LocStringPickerCompact()
        {
            InitializeComponent();
            SearchButton.Image = SharedResources.GetImage(Path.Combine(CoreGlobals.getWorkPaths().mAppIconDir, "Search.bmp"));

            IDTextBox.TextChanged += new EventHandler(IDTextBox_TextChanged);
        }
Esempio n. 17
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        public RefSetPanel()
        {
            InitializeComponent();

            this.SetRefButton.Image   = SharedResources.GetImage(Path.Combine(CoreGlobals.getWorkPaths().mAppIconDir, "VisualEditor_Refresh.png"));
            this.ClearRefButton.Image = SharedResources.GetImage(Path.Combine(CoreGlobals.getWorkPaths().mAppIconDir, "DeleteHS.png"));
        }
Esempio n. 18
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        private void TexturingPanelFull_Load(object sender, EventArgs e)
        {
            comboBox1.Items.Clear();
            comboBox1.Items.Add("Active Set");

            //populate our texture themes
            string[] texThemes = Directory.GetDirectories(CoreGlobals.getWorkPaths().mTerrainTexturesPath);
            for (int i = 0; i < texThemes.Length; i++)
            {
                comboBox1.Items.Add(texThemes[i].Substring(texThemes[i].LastIndexOf("\\") + 1) + "_FULL");
            }

            mNumThemes = texThemes.Length;

            List <string> setNames = SimTerrainType.loadTerrainPalettes();

            for (int i = 0; i < setNames.Count; i++)
            {
                comboBox1.Items.Add(setNames[i]);
            }

            comboBox1.SelectedIndex = 0;

            comboBox2.SelectedIndex = 1;


            InitToolBars();
        }
Esempio n. 19
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        private void SaveAsTemplate()
        {
            try
            {
                SaveFileDialog d = new SaveFileDialog();
                d.Filter           = "Templates (*.xml)|*.xml";
                d.InitialDirectory = CoreGlobals.getWorkPaths().mTemplateRoot;
                if (d.ShowDialog() == DialogResult.OK)
                {
                    XmlSerializer s  = new XmlSerializer(typeof(TriggerTemplateDefinition), new Type[] { });
                    Stream        st = File.Open(d.FileName, FileMode.Create);

                    s.Serialize(st, TemplateDefinition);
                    st.Close();
                    this.Parent.Text = Path.GetFileName(d.FileName);

                    saveAsName = d.FileName;

                    triggerHostArea1.Scan(true);

                    //Not used by game, no xmb needed
                }
            }
            catch (System.Exception ex)
            {
                CoreGlobals.getErrorManager().OnException(ex);
            }
        }
Esempio n. 20
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        public unsafe bool writeToFile(string filename)
        {
            try
            {
                if (File.Exists(CoreGlobals.getWorkPaths().mTAGToolPath) == false)
                {
                    MessageBox.Show("Can't find: " + CoreGlobals.getWorkPaths().mXMBToolPath, "Error generating " + filename);
                    return(false);
                }

                string arguments = "";
                arguments = arguments + " -create";
                arguments = arguments + " -outFile \"" + filename + "\"";
                foreach (string output in mFilesToBeTagged)
                {
                    arguments = arguments + " -file \"" + output + "\"";
                }

                System.Diagnostics.Process process;
                process = new System.Diagnostics.Process();
                process = System.Diagnostics.Process.Start(CoreGlobals.getWorkPaths().mTAGToolPath, arguments);
                process.WaitForExit();
                process.Close();
            }
            catch (System.Exception ex)
            {
                CoreGlobals.getErrorManager().OnException(ex);
                return(false);
            }
            return(true);
        }
Esempio n. 21
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        public void LoadClipArt()
        {
            mMinVertValue = int.MaxValue;
            mMaxVertValue = int.MinValue;

            mClipData.Clear();
            LoadDirectory(CoreGlobals.getWorkPaths().mClipArt, mbRecursive);
            LoadControls();

            if (mMinVertValue < 0 || mMinVertValue == int.MaxValue)
            {
                mMinVertValue = 0;
            }
            if (mMaxVertValue < 0)
            {
                mMaxVertValue = 1;
            }
            if (mMaxVertValue == mMinVertValue)
            {
                mMaxVertValue++;
            }

            mSizeRange = (int)((mMaxVertValue - mMinVertValue) / mRangeLevels);
            sizeFiltertrackBar.Minimum = mMinVertValue / mValueScale;
            sizeFiltertrackBar.Maximum = mMaxVertValue / mValueScale;
        }
Esempio n. 22
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        public ClipArtPicker()
        {
            InitializeComponent();

            LoadClipArt();

            this.subfolderPicker1.RootFolder = CoreGlobals.getWorkPaths().mClipArt;
            subfolderPicker1.FolderSelected += new EventHandler(subfolderPicker1_FolderSelected);

            InitTreeHandlers(smartTreeView1);

            RotationSliderControl.Setup(-90, 480, true);
            RotationSliderControl.ValueChanged += new EventHandler(RotationSliderControl_ValueChanged);

            this.ScaleXSliderControl.Logrithmic = true;
            ScaleXSliderControl.Setup(0, 5, true);
            ScaleXSliderControl.ValueChanged += new EventHandler(ScaleSliderControl_ValueChanged);

            this.ScaleYSliderControl.Logrithmic = true;
            ScaleYSliderControl.Setup(0, 5, true);
            ScaleYSliderControl.ValueChanged += new EventHandler(ScaleYSliderControl_ValueChanged);

            this.ScaleZSliderControl.Logrithmic = true;
            ScaleZSliderControl.Setup(0, 5, true);
            ScaleZSliderControl.ValueChanged += new EventHandler(ScaleZSliderControl_ValueChanged);

            HeightSliderControl.Setup(-100, 100, true);
            HeightSliderControl.ValueChanged += new EventHandler(HeightSliderControl_ValueChanged);

            SetDefaults();

            mUpdateTimer.Interval = 300;
            mUpdateTimer.Tick    += new EventHandler(mUpdateTimer_Tick);
            mUpdateTimer.Start();
        }
Esempio n. 23
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        private void ImportButton_Click(object sender, EventArgs e)
        {
            if (MessageBox.Show("This will erase the existing triggers.", "Warning!", MessageBoxButtons.OKCancel) != DialogResult.OK)
            {
                return;
            }

            try
            {
                OpenFileDialog d = new OpenFileDialog();
                d.Filter           = "Script (*" + CoreGlobals.getWorkPaths().mScriptExtention + ")|*" + CoreGlobals.getWorkPaths().mScriptExtention;
                d.InitialDirectory = CoreGlobals.getWorkPaths().mScriptTriggerDirectory;
                if (d.ShowDialog() == DialogResult.OK)
                {
                    XmlSerializer s  = new XmlSerializer(typeof(TriggerRoot), new Type[] { });
                    Stream        st = File.OpenRead(d.FileName);
                    TriggerData = (TriggerRoot)s.Deserialize(st);
                    st.Close();
                }
            }
            catch (System.Exception ex)
            {
                CoreGlobals.getErrorManager().OnException(ex);
            }
        }
Esempio n. 24
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        public void Load()
        {
            mObjectTypeList.Clear();
            mDocument = new XmlDocument();
            mDocument.Load(CoreGlobals.getWorkPaths().mGameDataDirectory + "\\objects.xml");
            mDocument2 = new XmlDocument();
            mDocument2.Load(CoreGlobals.getWorkPaths().mGameDataDirectory + "\\objecttypes.xml");

            //Conditions
            XmlNodeList   objectNames = mDocument.SelectNodes("//Object/@name");
            List <string> objects     = new List <string>();
            List <string> types       = new List <string>();

            foreach (XmlNode n in objectNames)
            {
                objects.Add(n.Value);
            }

            XmlNodeList objectTypeNames = mDocument2.SelectNodes("//ObjectType");

            foreach (XmlNode t in objectTypeNames)
            {
                types.Add(t.InnerText);
            }
            objects.Sort();
            types.Sort();

            mBasicObjectTypes.AddRange(types);
            mObjectTypeList.AddRange(types);
            mObjectTypeList.AddRange(objects);
        }
Esempio n. 25
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        static public void loadTerrainTileTypes()
        {
            if (mTerrainTileTypes != null)
            {
                return;
            }

            //load the XML file
            string fileName = CoreGlobals.getWorkPaths().mGameDataDirectory + @"\" + mTerrainTileTypeFileName;

            if (!File.Exists(fileName))
            {
                CoreGlobals.getErrorManager().OnSimpleWarning("Error loading terrain tile types.  Can't find " + fileName);
                return;
            }

            XmlSerializer s  = new XmlSerializer(typeof(TerrainTileTypes), new Type[] { typeof(TerrainTileType) });
            Stream        st = File.OpenRead(fileName);

            mTerrainTileTypes = (TerrainTileTypes)s.Deserialize(st);

            if (mTerrainTileTypes == null)
            {
                CoreGlobals.getErrorManager().OnSimpleWarning("No terrain tile types loaded check " + fileName);
            }
        }
Esempio n. 26
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        static public List <string> getTerrainTextures()
        {
            List <string> tex = new List <string>();

            string[] texThemes = Directory.GetDirectories(CoreGlobals.getWorkPaths().mTerrainTexturesPath);
            for (int themes = 0; themes < texThemes.Length; themes++)
            {
                string   mainFolder   = texThemes[themes].Substring(texThemes[themes].LastIndexOf("\\") + 1);
                string[] textureNames = Directory.GetFiles(CoreGlobals.getWorkPaths().mTerrainTexturesPath + @"\" + mainFolder, "*.ddx", SearchOption.TopDirectoryOnly);

                for (int i = 0; i < textureNames.Length; i++)
                {
                    //get our path relative to the theme and name
                    string dir   = Path.GetDirectoryName(textureNames[i]);
                    string Theme = dir.Substring(dir.LastIndexOf("\\") + 1);
                    //    if (Theme == "terrain")
                    //       continue;

                    string fname = Theme + @"\" + Path.GetFileNameWithoutExtension(textureNames[i]);
                    if (fname.Contains("_df") && !fname.Contains("_dcl_"))
                    {
                        tex.Add(getpureFileNameNoExt(fname));
                    }
                }
            }



            return(tex);
        }
Esempio n. 27
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        public HintDatabasePage()
        {
            InitializeComponent();

            //load db
            mFilename = CoreGlobals.getWorkPaths().mGameDataDirectory + "\\concepts.xml";
            if (File.Exists(mFilename))
            {
                mDatabase = BaseLoader <ProtoConceptDatabase> .Load(mFilename);
            }

            mConceptEditor = propertyList1;
            //set metadata
            //mConceptEditor.SetTypeEditor("ProtoConcept", "MessageStringID", typeof(LocStringIDProperty));
            //mConceptEditor.AddMetaDataForProps("ProtoConcept", new string[] { "MessageStringID" }, "Compact", true);
            mConceptEditor.SetTypeEditor("ProtoConcept", "Prerequisites", typeof(TriggerPropConceptList2));
            mConceptEditor.AddMetaDataForProp("ProtoConcept", "Prerequisites", "StringIntSource", GetConceptEnumeration());
            mConceptEditor.AddMetaDataForProp("ProtoConcept", "Prerequisites", "AllowRepeats", false);
            mConceptEditor.AddMetaDataForProp("ProtoConcept", "Prerequisites", "AutoSort", true);

            mConceptEditor.AnyPropertyChanged += new ObjectEditorControl.PropertyChanged(mConceptEditor_AnyPropertyChanged);


            LoadUI();
        }
Esempio n. 28
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            bool Load(string texFilename)
            {
                string ext          = Path.GetExtension(texFilename);
                string fullFileName = texFilename;
                Bitmap bitmap       = null;

                if (ext != @".bmp")//for masks
                {
                    fullFileName = CoreGlobals.getWorkPaths().getWorkingTexName(texFilename);

                    if (File.Exists(fullFileName))
                    {
                        Texture tex = TextureLoader.FromFile(BRenderDevice.getDevice(), fullFileName);
                        Image   img = Image.FromStream(TextureLoader.SaveToStream(ImageFileFormat.Bmp, tex));
                        bitmap = new Bitmap(img);

                        if (mPalette.mbRestrictTextureSize && (bitmap.Height != 512 || bitmap.Width != 512 ||
                                                               (bitmap.PixelFormat != System.Drawing.Imaging.PixelFormat.Format32bppArgb)))
                        {
                            MessageBox.Show(String.Format("Texture Format must be Format32bppRgb or Format24bppRgb RGB\n {0} is {1} by {2} by {3}", fullFileName, bitmap.Height, bitmap.Width, bitmap.PixelFormat.ToString()));
                            return(false);
                        }
                        else if (bitmap.Height != 512 || bitmap.Width != 512)
                        {
                            this.DisplayStyle = ToolStripItemDisplayStyle.Image;
                            DropDown.Items.Clear();
                            return(false);
                        }
                    }
                    else
                    {
                        Texture tex = TextureLoader.FromFile(BRenderDevice.getDevice(), EditorCore.CoreGlobals.getWorkPaths().mBlankTextureName);
                        Image   img = Image.FromStream(TextureLoader.SaveToStream(ImageFileFormat.Bmp, tex));
                        bitmap = new Bitmap(img);
                    }
                }
                else //OUR BMP MASKS
                {
                    if (File.Exists(fullFileName))
                    {
                        bitmap = new Bitmap(fullFileName);
                    }
                    else
                    {
                        Texture tex = TextureLoader.FromFile(BRenderDevice.getDevice(), EditorCore.CoreGlobals.getWorkPaths().mBlankTextureName);
                        Image   img = Image.FromStream(TextureLoader.SaveToStream(ImageFileFormat.Bmp, tex));
                        bitmap = new Bitmap(img);
                    }
                }

                Image myThumbnail = bitmap.GetThumbnailImage(mPalette.mButtonSize, mPalette.mButtonSize, mPalette.myCallback, IntPtr.Zero);

                ImageScaling = ToolStripItemImageScaling.None;
                Image        = myThumbnail;
                ToolTipText  = texFilename;


                return(true);
            }
Esempio n. 29
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        public SaveProject()
        {
            InitializeComponent();
            PopulateFolderView();

            //this.label1.Text = CoreGlobals.getWorkPaths().mGameScenarioDirectory;

            mBaseDir = CoreGlobals.getWorkPaths().mGameScenarioDirectory;
        }
Esempio n. 30
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        public WorldObjectList()
        {
            InitializeComponent();
            TypeComboBox.SelectedIndex = 0;
            listView1.MouseDown       += new MouseEventHandler(listView1_MouseDown);
            listView1.MouseUp         += new MouseEventHandler(listView1_MouseUp);

            this.betterPropertyGrid1.AddMetaDataForProps("LightXML", new string[] { "Position", "Rotation", "Direction" }, "Ignore", true);
            this.betterPropertyGrid1.AddMetaDataForProps("SimObjectData", new string[] { "Position", "Rotation" }, "Ignore", true);
            this.betterPropertyGrid1.AddMetaDataForProps("PlayerPositionXML", new string[] { "Position", "Rotation", "Forward" }, "Ignore", true);
            this.betterPropertyGrid1.AddMetaDataForProps("HelperAreaObject", new string[] { "Position", "Direction", "Color" }, "Ignore", true);
            this.betterPropertyGrid1.AddMetaDataForProps("HelperAreaBoxObject", new string[] { "Position", "Direction", "Color" }, "Ignore", true);
            this.betterPropertyGrid1.AddMetaDataForProps("GameDesignValueSphere", new string[] { "Position", "XMLColor" }, "Ignore", true);
            this.betterPropertyGrid1.AddMetaDataForProp("SimObjectData", "ID", "ReadOnly", true);
            this.betterPropertyGrid1.AddMetaDataForProp("HelperAreaObject", "ID", "ReadOnly", true);
            this.betterPropertyGrid1.AddMetaDataForProp("HelperAreaBoxObject", "ID", "ReadOnly", true);


            this.betterPropertyGrid1.SetTypeEditor("SimObjectData", "Group", typeof(EnumeratedProperty));
            this.betterPropertyGrid1.SetTypeEditor("HelperAreaObject", "Group", typeof(EnumeratedProperty));
            this.betterPropertyGrid1.SetTypeEditor("HelperAreaBoxObject", "Group", typeof(EnumeratedProperty));
            this.betterPropertyGrid1.SetTypeEditor("GameDesignValueSphere", "Group", typeof(EnumeratedProperty));


            this.betterPropertyGrid1.AddMetaDataForProp("SimObjectData", "Department", "ReadOnly", true);
            this.betterPropertyGrid1.AddMetaDataForProp("SimObjectData", "Department", "StringIntEnumeration", EnumUtils.EnumToPairList(typeof(eDepartment)));
            this.betterPropertyGrid1.SetTypeEditor("SimObjectData", "Department", typeof(EnumeratedProperty));


            //this.betterPropertyGrid1.AddMetaDataForProp("GameDesignValueSphere", "ID", "ReadOnly", true);
            //this.betterPropertyGrid1.AddMetaDataForProp("GameDesignValueSphere", "DesignerData", "Ignore", true);
            this.betterPropertyGrid1.SetTypeEditor("GameDesignValueSphere", "DesignerData", typeof(DesignerDataEditorProperty));
            this.betterPropertyGrid1.AddMetaDataForProp("GameDesignValueSphere", "ID", "ReadOnly", true);
            this.betterPropertyGrid1.SetTypeEditor("GameDesignLine", "DesignerData", typeof(DesignerDataEditorProperty));
            this.betterPropertyGrid1.AddMetaDataForProp("GameDesignLine", "ID", "ReadOnly", true);
            this.betterPropertyGrid1.SetTypeEditor("GameDesignValuePoint", "DesignerData", typeof(DesignerDataEditorProperty));
            this.betterPropertyGrid1.AddMetaDataForProp("GameDesignValuePoint", "ID", "ReadOnly", true);

            this.betterPropertyGrid1.AddMetaDataForProp("SimObjectData", "TintValue", "Min", 0.0f);
            this.betterPropertyGrid1.AddMetaDataForProp("SimObjectData", "TintValue", "Max", 1.0f);



            //this.betterPropertyGrid1
            betterPropertyGrid1.AnyPropertyChanged += new ObjectEditorControl.PropertyChanged(betterPropertyGrid1_AnyPropertyChanged);


            try
            {
                FileStream f = new FileStream(CoreGlobals.getWorkPaths().mEditorSettings + "\\LocalLightUISettings.xml", FileMode.Open, FileAccess.Read);
                this.betterPropertyGrid1.LoadSettingsFromStream(f);
            }
            catch (System.Exception ex)
            {
                CoreGlobals.getErrorManager().SendToErrorWarningViewer(ex.ToString());
            }
        }