public void OnRecvChatStamp(int fromClientId, Coop_Model_RoomChatStamp model) { CoopClient coopClient = clients.FindByClientId(fromClientId); if (!(coopClient == null)) { Player player = coopClient.GetPlayer(); if (Object.op_Implicit(player)) { player.ChatSayStamp(model.stampId); } else if (QuestManager.IsValidInGameExplore()) { ExplorePlayerStatus explorePlayerStatus = MonoBehaviourSingleton <QuestManager> .I.GetExplorePlayerStatus(model.userId); if (MonoBehaviourSingleton <UIInGameMessageBar> .IsValid() && MonoBehaviourSingleton <UIInGameMessageBar> .I.get_isActiveAndEnabled() && explorePlayerStatus != null) { MonoBehaviourSingleton <UIInGameMessageBar> .I.Announce(explorePlayerStatus.userName, model.stampId); } } if (chatConnection != null) { if (Object.op_Implicit(player)) { chatConnection.OnReceiveStamp(coopClient.userId, player.charaName, model.stampId); } else if (coopClient != null) { chatConnection.OnReceiveStamp(coopClient.userId, coopClient.GetPlayerName(), model.stampId); } } } }
public void OnRecvNotifyTraceBoss(int fromClientId, Coop_Model_RoomNotifyTraceBoss model) { if (MonoBehaviourSingleton <QuestManager> .IsValid()) { ExploreStatus.TraceInfo[] bossTraceHistory = MonoBehaviourSingleton <QuestManager> .I.GetBossTraceHistory(); if (bossTraceHistory == null || bossTraceHistory.Length <= 0 || bossTraceHistory[bossTraceHistory.Length - 1].mapId != model.mid) { bool reserve = false; CoopClient coopClient = clients.FindByClientId(fromClientId); string playerName = coopClient.GetPlayerName(); if (MonoBehaviourSingleton <InGameProgress> .IsValid() && MonoBehaviourSingleton <InGameProgress> .I.progressEndType == InGameProgress.PROGRESS_END_TYPE.NONE) { int num = 0; num = ((model.lc != 0) ? 8004 : 8003); string text = StringTable.Format(STRING_CATEGORY.IN_GAME, (uint)num, playerName); UIInGamePopupDialog.PushOpen(text, false, 1.22f); } else if (QuestManager.IsValidExplore()) { reserve = true; } if (QuestManager.IsValidExplore()) { MonoBehaviourSingleton <QuestManager> .I.UpdateBossTraceHistory(model.mid, model.lc, playerName, reserve); } } } }
public void OnRecvNotifyEncounterBoss(int fromClientId, Coop_Model_RoomNotifyEncounterBoss model) { if (!QuestManager.IsValidInGameExplore() || !MonoBehaviourSingleton <QuestManager> .I.IsExploreBossMap()) { if (!MonoBehaviourSingleton <QuestManager> .I.IsEncountered() && MonoBehaviourSingleton <InGameProgress> .IsValid() && MonoBehaviourSingleton <InGameProgress> .I.progressEndType == InGameProgress.PROGRESS_END_TYPE.NONE) { CoopClient coopClient = clients.FindByClientId(fromClientId); MonoBehaviourSingleton <QuestManager> .I.SetMemberEncounteredMap(model.mid); uint currentQuestID = MonoBehaviourSingleton <QuestManager> .I.currentQuestID; QuestTable.QuestTableData questData = Singleton <QuestTable> .I.GetQuestData(currentQuestID); int mainEnemyID = questData.GetMainEnemyID(); string enemyName = Singleton <EnemyTable> .I.GetEnemyName((uint)mainEnemyID); string text = StringTable.Format(STRING_CATEGORY.IN_GAME, 8000u, coopClient.GetPlayerName(), enemyName); UIInGamePopupDialog.PushOpen(text, false, 1.22f); } if (QuestManager.IsValidExplore()) { MonoBehaviourSingleton <QuestManager> .I.UpdatePortalUsedFlag(model.pid); } } }
public void OnRecvSyncPlayerStatus(int fromClientId, Coop_Model_RoomSyncPlayerStatus model) { if (QuestManager.IsValidExplore()) { CoopClient coopClient = clients.FindByClientId(fromClientId); if (model.hp <= 0 && Object.op_Implicit(coopClient)) { ExplorePlayerStatus explorePlayerStatus = MonoBehaviourSingleton <QuestManager> .I.GetExplorePlayerStatus(coopClient.userId); if (explorePlayerStatus != null && explorePlayerStatus.hp > 0 && MonoBehaviourSingleton <UIDeadAnnounce> .IsValid()) { MonoBehaviourSingleton <UIDeadAnnounce> .I.Announce(UIDeadAnnounce.ANNOUNCE_TYPE.DEAD, coopClient.GetPlayerName()); } } MonoBehaviourSingleton <QuestManager> .I.UpdateExplorePlayerStatus(coopClient, model); } }