protected override void OnQuery_FOLLOW() { GameSection.SetEventData(new object[1] { record.charaInfo.name }); List <int> list = new List <int>(); list.Add(record.charaInfo.userId); if (isQuestResult) { SendFollow(list, delegate { if (MonoBehaviourSingleton <CoopApp> .IsValid()) { CoopApp.UpdateField(null); } }); } else { GameSection.StayEvent(); MonoBehaviourSingleton <PartyManager> .I.SendFollowAgency(list, delegate(bool is_success) { if (isQuestResult && is_success) { MonoBehaviourSingleton <FriendManager> .I.SetFollowToHomeCharaInfo(record.charaInfo.userId, true); } GameSection.ResumeEvent(is_success, null); }); } }
private void OnQuery_FOLLOW() { int index = (int)GameSection.GetEventData(); GameSection.SetEventData(new object[1] { infoList[index].name }); List <int> list = new List <int>(); list.Add(infoList[index].userId); GameSection.StayEvent(); MonoBehaviourSingleton <FriendManager> .I.SendFollowUser(list, delegate(Error err, List <int> follow_list) { bool flag = err == Error.None && follow_list.Count > 0; if (flag) { infoList[index].following = !infoList[index].following; } if (MonoBehaviourSingleton <CoopApp> .IsValid()) { CoopApp.UpdateField(null); } GameSection.ResumeEvent(flag, null); RefreshUI(); }); }
private void OnQuery_FOLLOW() { int playerIndex = (int)GameSection.GetEventData(); InGameRecorder.PlayerRecord record = playerRecords[playerIndex]; if (record == null) { GameSection.StopEvent(); } else if (MonoBehaviourSingleton <FriendManager> .I.followNum >= MonoBehaviourSingleton <UserInfoManager> .I.userStatus.maxFollow) { GameSection.ChangeEvent("FOLLOW_MAX", null); } else { GameSection.StayEvent(); List <int> list = new List <int>(); list.Add(record.charaInfo.userId); MonoBehaviourSingleton <FriendManager> .I.SendFollowUser(list, delegate(Error err, List <int> follow_list) { if (err == Error.None) { GameSection.ChangeStayEvent("FOLLOW_DIALOG", new object[1] { record.charaInfo.name }); Transform root = itemsL[playerIndex]; SetButtonSprite(root, UI.BTN_FOLLOW, "ResultfollowBtnOff", true); SetButtonEnabled(root, UI.BTN_FOLLOW, false); if (MonoBehaviourSingleton <CoopApp> .IsValid()) { CoopApp.UpdateField(null); } } else if (follow_list.Count == 0) { GameSection.ChangeStayEvent("FAILED_FOLLOW", new object[1] { record.charaInfo.name }); } GameSection.ResumeEvent(err == Error.None, null); }); } }
private CoopClient OnJoinClient(int client_id, int stgid, int stgidx, bool stghost, int counter = 0) { //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown CoopClient coopClient = null; coopClient = clients.FindByClientId(client_id); if (coopClient != null) { Logd("OnJoinClient: already join. client={0}", coopClient); return(coopClient); } if (client_id == MonoBehaviourSingleton <UserInfoManager> .I.userInfo.id) { coopClient = MonoBehaviourSingleton <CoopManager> .I.coopMyClient; coopClient.Init(client_id); } else { coopClient = (CoopClient)Utility.CreateGameObjectAndComponent("CoopClient", this.get_transform(), -1); coopClient.Init(client_id); MonoBehaviourSingleton <CoopManager> .I.coopMyClient.WelcomeClient(client_id); if (QuestManager.IsValidInGameExplore()) { if (MonoBehaviourSingleton <CoopManager> .I.isStageHost) { MonoBehaviourSingleton <CoopManager> .I.coopRoom.packetSender.SendSyncAllPortalPoint(MonoBehaviourSingleton <QuestManager> .I.GetExploreStatus().GetAllPortalData(), client_id); MonoBehaviourSingleton <CoopManager> .I.coopRoom.packetSender.SendSyncExploreBoss(MonoBehaviourSingleton <QuestManager> .I.GetExploreStatus(), client_id); } if (MonoBehaviourSingleton <StageObjectManager> .IsValid() && MonoBehaviourSingleton <StageObjectManager> .I.self != null) { MonoBehaviourSingleton <CoopManager> .I.coopRoom.packetSender.SendSyncPlayerStatus(MonoBehaviourSingleton <StageObjectManager> .I.self, client_id); } } else if (MonoBehaviourSingleton <QuestManager> .IsValid() && MonoBehaviourSingleton <QuestManager> .I.IsDefenseBattle()) { if (MonoBehaviourSingleton <CoopManager> .I.isStageHost && MonoBehaviourSingleton <InGameProgress> .IsValid()) { MonoBehaviourSingleton <CoopManager> .I.coopRoom.packetSender.SendSyncDefenseBattle(MonoBehaviourSingleton <InGameProgress> .I.defenseBattleEndurance); } } else if (QuestManager.IsValidInGameWaveMatch() && MonoBehaviourSingleton <CoopManager> .I.isStageHost && !MonoBehaviourSingleton <InGameProgress> .IsValid()) { goto IL_01d8; } } goto IL_01d8; IL_01d8: coopClient.SetStage(stgid, stgidx, stghost); int num = slotInfos.FindIndex((FieldModel.SlotInfo s) => s.userId == client_id); if (num >= 0) { FieldModel.SlotInfo slotInfo = slotInfos[num]; coopClient.Activate(slotInfo.userId, slotInfo.token, slotInfo.userInfo, num); } else if (counter == 0) { CoopApp.UpdateField(null); } clients.Add(coopClient); if (MonoBehaviourSingleton <CoopManager> .I.coopStage.stageId == coopClient.stageId) { MonoBehaviourSingleton <CoopManager> .I.coopStage.OnJoinClient(coopClient); } return(coopClient); }