public void HammerOfJustice() { if (Target) { Set1.FSkill2(); EffectManager.AddDebuff(new HammerOfJustice(Target, IconHammerOfJustice)); } }
public void HandOfFreedom() { if (Target) { Set3.FSkill2(); ActiveHandOfFreedom = true; StartCoroutine(HandOfFreedomTime()); } }
public void Exorcism() { if (!CastingActive) { if (Target) { Set2.FSkill2(); TotalCastingTime = 1.5f; CastingActive = true; CurrentCastingTime = 0; ExorcismActive = true; gameObject.GetComponent <Animator>().SetBool("Casting", true); } } else { if (Target.tag.Equals("Enemy")) { DealSpellDamage(Random.Range(75, 125)); ExorcismActive = false; } } }