Esempio n. 1
0
 /// <summary>
 /// Converts translucent colors to a greyscale equivalent.
 /// </summary>
 private static Color ConvertPartiallyClearToGrey(Color oldColor)
 {
     //25% solid => 75% gray
     return(ConvertColors.HSVToColor(0, 0, (255 - oldColor.A) / 255f));
 }
        public void GenerateGradiantSamples()
        {
            List <Color> colors = new List <Color>()
            {
                //100% saturation, 100% value
                ConvertColors.HSVToColor(0, 1, 1),                 //red
                ConvertColors.HSVToColor(30, 1, 1),                //orange
                ConvertColors.HSVToColor(60, 1, 1),                //yellow
                ConvertColors.HSVToColor(90, 1, 1),                //green
                ConvertColors.HSVToColor(120, 1, 1),               //green also
                ConvertColors.HSVToColor(150, 1, 1),               //aqua
                ConvertColors.HSVToColor(180, 1, 1),               //cyan
                ConvertColors.HSVToColor(210, 1, 1),               //blue
                ConvertColors.HSVToColor(240, 1, 1),               //blue darker
                ConvertColors.HSVToColor(270, 1, 1),               //purple
                ConvertColors.HSVToColor(300, 1, 1),               //magenta
                ConvertColors.HSVToColor(330, 1, 1),               //fushia
                //100% saturation, 50% value
                ConvertColors.HSVToColor(0, 1, 0.5f),              //red
                ConvertColors.HSVToColor(30, 1, 0.5f),             //orange
                ConvertColors.HSVToColor(60, 1, 0.5f),             //yellow
                ConvertColors.HSVToColor(90, 1, 0.5f),             //green
                ConvertColors.HSVToColor(120, 1, 0.5f),            //green also
                ConvertColors.HSVToColor(150, 1, 0.5f),            //aqua
                ConvertColors.HSVToColor(180, 1, 0.5f),            //cyan
                ConvertColors.HSVToColor(210, 1, 0.5f),            //blue
                ConvertColors.HSVToColor(240, 1, 0.5f),            //blue darker
                ConvertColors.HSVToColor(270, 1, 0.5f),            //purple
                ConvertColors.HSVToColor(300, 1, 0.5f),            //magenta
                ConvertColors.HSVToColor(330, 1, 0.5f),            //fushia
                //100% saturation, 25% value
                ConvertColors.HSVToColor(0, 1, 0.25f),             //red
                ConvertColors.HSVToColor(30, 1, 0.25f),            //orange
                ConvertColors.HSVToColor(60, 1, 0.25f),            //yellow
                ConvertColors.HSVToColor(90, 1, 0.25f),            //green
                ConvertColors.HSVToColor(120, 1, 0.25f),           //green also
                ConvertColors.HSVToColor(150, 1, 0.25f),           //aqua
                ConvertColors.HSVToColor(180, 1, 0.25f),           //cyan
                ConvertColors.HSVToColor(210, 1, 0.25f),           //blue
                ConvertColors.HSVToColor(240, 1, 0.25f),           //blue darker
                ConvertColors.HSVToColor(270, 1, 0.25f),           //purple
                ConvertColors.HSVToColor(300, 1, 0.25f),           //magenta
                ConvertColors.HSVToColor(330, 1, 0.25f),           //fushia
                //50% saturation, 100% value
                ConvertColors.HSVToColor(0, 0.5f, 1),              //red
                ConvertColors.HSVToColor(30, 0.5f, 1),             //orange
                ConvertColors.HSVToColor(60, 0.5f, 1),             //yellow
                ConvertColors.HSVToColor(90, 0.5f, 1),             //green
                ConvertColors.HSVToColor(120, 0.5f, 1),            //green also
                ConvertColors.HSVToColor(150, 0.5f, 1),            //aqua
                ConvertColors.HSVToColor(180, 0.5f, 1),            //cyan
                ConvertColors.HSVToColor(210, 0.5f, 1),            //blue
                ConvertColors.HSVToColor(240, 0.5f, 1),            //blue darker
                ConvertColors.HSVToColor(270, 0.5f, 1),            //purple
                ConvertColors.HSVToColor(300, 0.5f, 1),            //magenta
                ConvertColors.HSVToColor(330, 0.5f, 1),            //fushia
                //50% saturation, 50% value
                ConvertColors.HSVToColor(0, 0.5f, 0.5f),           //red
                ConvertColors.HSVToColor(30, 0.5f, 0.5f),          //orange
                ConvertColors.HSVToColor(60, 0.5f, 0.5f),          //yellow
                ConvertColors.HSVToColor(90, 0.5f, 0.5f),          //green
                ConvertColors.HSVToColor(120, 0.5f, 0.5f),         //green also
                ConvertColors.HSVToColor(150, 0.5f, 0.5f),         //aqua
                ConvertColors.HSVToColor(180, 0.5f, 0.5f),         //cyan
                ConvertColors.HSVToColor(210, 0.5f, 0.5f),         //blue
                ConvertColors.HSVToColor(240, 0.5f, 0.5f),         //blue darker
                ConvertColors.HSVToColor(270, 0.5f, 0.5f),         //purple
                ConvertColors.HSVToColor(300, 0.5f, 0.5f),         //magenta
                ConvertColors.HSVToColor(330, 0.5f, 0.5f),         //fushia
                //50% saturation, 50% value
                ConvertColors.HSVToColor(0, 0.5f, 0.25f),          //red
                ConvertColors.HSVToColor(30, 0.5f, 0.25f),         //orange
                ConvertColors.HSVToColor(60, 0.5f, 0.25f),         //yellow
                ConvertColors.HSVToColor(90, 0.5f, 0.25f),         //green
                ConvertColors.HSVToColor(120, 0.5f, 0.25f),        //green also
                ConvertColors.HSVToColor(150, 0.5f, 0.25f),        //aqua
                ConvertColors.HSVToColor(180, 0.5f, 0.25f),        //cyan
                ConvertColors.HSVToColor(210, 0.5f, 0.25f),        //blue
                ConvertColors.HSVToColor(240, 0.5f, 0.25f),        //blue darker
                ConvertColors.HSVToColor(270, 0.5f, 0.25f),        //purple
                ConvertColors.HSVToColor(300, 0.5f, 0.25f),        //magenta
                ConvertColors.HSVToColor(330, 0.5f, 0.25f),        //fushia
                //25% saturation, 100% value
                ConvertColors.HSVToColor(0, 0.25f, 1),             //red
                ConvertColors.HSVToColor(30, 0.25f, 1),            //orange
                ConvertColors.HSVToColor(60, 0.25f, 1),            //yellow
                ConvertColors.HSVToColor(90, 0.25f, 1),            //green
                ConvertColors.HSVToColor(120, 0.25f, 1),           //green also
                ConvertColors.HSVToColor(150, 0.25f, 1),           //aqua
                ConvertColors.HSVToColor(180, 0.25f, 1),           //cyan
                ConvertColors.HSVToColor(210, 0.25f, 1),           //blue
                ConvertColors.HSVToColor(240, 0.25f, 1),           //blue darker
                ConvertColors.HSVToColor(270, 0.25f, 1),           //purple
                ConvertColors.HSVToColor(300, 0.25f, 1),           //magenta
                ConvertColors.HSVToColor(330, 0.25f, 1),           //fushia
                //25% saturation, 75% value
                ConvertColors.HSVToColor(0, 0.25f, 0.75f),         //red
                ConvertColors.HSVToColor(30, 0.25f, 0.75f),        //orange
                ConvertColors.HSVToColor(60, 0.25f, 0.75f),        //yellow
                ConvertColors.HSVToColor(90, 0.25f, 0.75f),        //green
                ConvertColors.HSVToColor(120, 0.25f, 0.75f),       //green also
                ConvertColors.HSVToColor(150, 0.25f, 0.75f),       //aqua
                ConvertColors.HSVToColor(180, 0.25f, 0.75f),       //cyan
                ConvertColors.HSVToColor(210, 0.25f, 0.75f),       //blue
                ConvertColors.HSVToColor(240, 0.25f, 0.75f),       //blue darker
                ConvertColors.HSVToColor(270, 0.25f, 0.75f),       //purple
                ConvertColors.HSVToColor(300, 0.25f, 0.75f),       //magenta
                ConvertColors.HSVToColor(330, 0.25f, 0.75f),       //fushia
                //25% saturation, 50% value
                ConvertColors.HSVToColor(0, 0.25f, 0.5f),          //red
                ConvertColors.HSVToColor(30, 0.25f, 0.5f),         //orange
                ConvertColors.HSVToColor(60, 0.25f, 0.5f),         //yellow
                ConvertColors.HSVToColor(90, 0.25f, 0.5f),         //green
                ConvertColors.HSVToColor(120, 0.25f, 0.5f),        //green also
                ConvertColors.HSVToColor(150, 0.25f, 0.5f),        //aqua
                ConvertColors.HSVToColor(180, 0.25f, 0.5f),        //cyan
                ConvertColors.HSVToColor(210, 0.25f, 0.5f),        //blue
                ConvertColors.HSVToColor(240, 0.25f, 0.5f),        //blue darker
                ConvertColors.HSVToColor(270, 0.25f, 0.5f),        //purple
                ConvertColors.HSVToColor(300, 0.25f, 0.5f),        //magenta
                ConvertColors.HSVToColor(330, 0.25f, 0.5f),        //fushia
                //25% saturation, 25% value
                ConvertColors.HSVToColor(0, 0.25f, 0.25f),         //red
                ConvertColors.HSVToColor(30, 0.25f, 0.25f),        //orange
                ConvertColors.HSVToColor(60, 0.25f, 0.25f),        //yellow
                ConvertColors.HSVToColor(90, 0.25f, 0.25f),        //green
                ConvertColors.HSVToColor(120, 0.25f, 0.25f),       //green also
                ConvertColors.HSVToColor(150, 0.25f, 0.25f),       //aqua
                ConvertColors.HSVToColor(180, 0.25f, 0.25f),       //cyan
                ConvertColors.HSVToColor(210, 0.25f, 0.25f),       //blue
                ConvertColors.HSVToColor(240, 0.25f, 0.25f),       //blue darker
                ConvertColors.HSVToColor(270, 0.25f, 0.25f),       //purple
                ConvertColors.HSVToColor(300, 0.25f, 0.25f),       //magenta
                ConvertColors.HSVToColor(330, 0.25f, 0.25f),       //fushia
            };
            int width = 50;

            foreach (Color color in colors)
            {
                Bitmap revertBitmap = GetRevertedGradient(width, color);
                Bitmap colorBitmap  = GetColoredGradient(width, color);
                Bitmap grayBitmap   = GetGrayscaleGradient(width);
                Bitmap bitmap       = new Bitmap(width * 3, revertBitmap.Height);
                using (Graphics graphics = Graphics.FromImage(bitmap))
                {
                    graphics.DrawImage(revertBitmap, new Point(0, 0));
                    graphics.DrawImage(colorBitmap, new Point(width, 0));
                    graphics.DrawImage(grayBitmap, new Point(width * 2, 0));
                }
                bitmap.Save(String.Format("GradientSamples/sample_{0:000}_{1:000}_{2:000}.png", color.R, color.G, color.B));
            }
        }