private ConverseSelection converseSelection; // 선택지 전체 제어 클래스 // 초기화 private void Awake() { nameLabel = GetComponentInChildren <UILabel>(); uIEventTrigger = GetComponent <UIEventTrigger>(); converseSelection = GetComponentInParent <ConverseSelection>(); }
private SceneNumber portalTargetScene; // 이동할 씬 // 프로퍼티 셋 public void SetProp(TextPrinter textPrinter, ConverseSelection converseSelection, SceneNumber sceneNumber) { textPrinterWindow = textPrinter; converseSelectionWindow = converseSelection; portalTargetScene = sceneNumber; }